foul-magics/Mage/src/mage/target/Targets.java
BetaSteward a4ecfa58fa Initial
2010-03-20 02:47:42 +00:00

112 lines
3.2 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class Targets extends ArrayList<Target> {
protected Ability source;
public Targets(Ability ability) {
this.source = ability;
}
public void setSource(Ability ability) {
this.source = ability;
}
@Override
public boolean add(Target target) {
target.setAbility(source);
return super.add(target);
}
public List<Target> getUnchosen() {
List<Target> unchosen = new ArrayList<Target>();
for (Target target: this) {
if (!target.isChosen())
unchosen.add(target);
}
return unchosen;
}
public void clearChosen() {
for (Target target: this) {
target.clearChosen();
}
}
public boolean isChosen() {
for (Target target: this) {
if (!target.isChosen())
return false;
}
return true;
}
public boolean choose(Outcome outcome, Game game) {
if (this.size() > 0) {
Player player = game.getPlayer(this.source.getControllerId());
while (!isChosen()) {
Target target = this.getUnchosen().get(0);
if (!player.chooseTarget(outcome, target, game))
return false;
}
}
return true;
}
public boolean stillLegal(Game game) {
for (Target target: this) {
if (!target.isLegal(game)) {
return false;
}
}
return true;
}
public boolean canChoose(UUID sourceId, Game game) {
for (Target target: this) {
if (!target.canChoose(sourceId, game))
return false;
}
return true;
}
}