foul-magics/Mage/src/mage/target/TargetObject.java
BetaSteward a4ecfa58fa Initial
2010-03-20 02:47:42 +00:00

78 lines
2.6 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target;
import java.util.UUID;
import mage.Constants.Zone;
import mage.MageObject;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class TargetObject extends TargetImpl {
protected TargetObject() {}
public TargetObject(Zone zone) {
this(1, 1, zone);
}
public TargetObject(int numTargets, Zone zone) {
this(numTargets, numTargets, zone);
}
public TargetObject(int minNumTargets, int maxNumTargets, Zone zone) {
this.minNumberOfTargets = minNumTargets;
this.maxNumberOfTargets = maxNumTargets;
this.zone = zone;
this.targetName = "card";
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId: getTargets()) {
sb.append(game.getObject(targetId).getName());
sb.append(" ");
}
return sb.toString();
}
@Override
public boolean canTarget(UUID id, Game game) {
MageObject object = game.getObject(id);
if (object != null && object.getZone().match(zone))
return getFilter().match(object);
return false;
}
}