forked from External/mage
* added DebugUtil.AI_ENABLE_DEBUG_MODE for better IDE's debugging AI code; * it's a target amount optimizations; * it's use a grouping of possible targets due same static and dynamic stats (name, abilities, rules, damage, etc); * instead of going through all possible combinations, AI uses only meaningful targets from particular groups; |
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|---|---|---|
| .. | ||
| common | ||
| targetadjustment | ||
| targetpointer | ||
| Target.java | ||
| TargetAmount.java | ||
| TargetCard.java | ||
| TargetImpl.java | ||
| TargetObject.java | ||
| TargetPermanent.java | ||
| TargetPlayer.java | ||
| Targets.java | ||
| TargetSource.java | ||
| TargetSpell.java | ||
| TargetStackObject.java | ||