forked from External/mage
299 lines
11 KiB
Java
299 lines
11 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Layer;
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import mage.Constants.SubLayer;
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import mage.counters.BoostCounter;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ContinuousEffects implements Serializable {
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private static final long serialVersionUID = 1L;
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private List<ContinuousEffect> effects = new ArrayList<ContinuousEffect>();
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public void removeEndOfTurnEffects() {
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for (Iterator<ContinuousEffect> i = effects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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}
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public void removeInactiveEffects(Game game) {
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for (Iterator<ContinuousEffect> i = effects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.WhileInPlay) {
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Permanent permanent = (Permanent)game.getPermanent(entry.getSource().getSourceId());
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if (permanent == null || !permanent.isPhasedIn())
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i.remove();
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}
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if (entry.getDuration() == Duration.OneUse) {
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if (entry instanceof ReplacementEffect) {
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if (((ReplacementEffect)entry).isUsed())
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i.remove();
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}
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}
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}
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}
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private List<ContinuousEffect> getLayeredEffects() {
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List<ContinuousEffect> layerEffects = new ArrayList<ContinuousEffect>();
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for (ContinuousEffect effect: effects) {
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if (!(effect instanceof ReplacementEffect) && !(effect instanceof PreventionEffect)) {
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layerEffects.add(effect);
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}
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}
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Collections.sort(layerEffects, new TimestampSorter());
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return layerEffects;
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}
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// private List<ContinuousEffect> getLayer(Layer layer, SubLayer sublayer) {
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// List<ContinuousEffect> layerEffects = new ArrayList<ContinuousEffect>();
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// for (ContinuousEffect effect: effects) {
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// if (effect.getLayer() == layer && effect.getSubLayer() == sublayer) {
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// layerEffects.add(effect);
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// }
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// }
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// Collections.sort(layerEffects, new TimestampSorter());
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// return layerEffects;
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// }
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// private List<PreventionEffect> GetApplicablePreventionEffects(GameEvent event, Game game) {
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// List<PreventionEffect> effects = new ArrayList<PreventionEffect>();
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// for (IEffect effect: this) {
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// if (effect instanceof PreventionEffect && ((PreventionEffect)effect).Applies(event, game)) {
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// effects.add((PreventionEffect)effect);
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// }
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// }
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// return effects;
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// }
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// public List<PreventionEffect> GetApplicablePreventionEffects(IMageObject source, IPermanent target, Game game) {
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// List<PreventionEffect> effects = new ArrayList<PreventionEffect>();
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// for (IEffect effect: this) {
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// if (effect instanceof PreventionEffect && ((PreventionEffect)effect).Applies(source, target, game)) {
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// effects.add((PreventionEffect)effect);
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// }
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// }
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// return effects;
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// }
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//
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// public List<PreventionEffect> GetApplicablePreventionEffects(IMageObject source, IPlayer target, Game game) {
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// List<PreventionEffect> effects = new ArrayList<PreventionEffect>();
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// for (IEffect effect: this) {
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// if (effect instanceof PreventionEffect && ((PreventionEffect)effect).Applies(source, target, game)) {
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// effects.add((PreventionEffect)effect);
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// }
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// }
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// return effects;
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// }
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private List<ReplacementEffect> getApplicableReplacementEffects(GameEvent event, Game game) {
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List<ReplacementEffect> replacementEffects = new ArrayList<ReplacementEffect>();
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for (Effect effect: effects) {
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if (effect instanceof ReplacementEffect && ((ReplacementEffect)effect).applies(event, game)) {
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if (((ReplacementEffect)effect).getDuration() != Duration.OneUse || !((ReplacementEffect)effect).isUsed())
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replacementEffects.add((ReplacementEffect)effect);
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}
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}
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return replacementEffects;
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}
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// private List<SelfReplacementEffect> GetApplicableSelfReplacementEffects(GameEvent event, Game game) {
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// List<SelfReplacementEffect> effects = new ArrayList<SelfReplacementEffect>();
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// for (IEffect effect: this) {
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// if (effect instanceof SelfReplacementEffect && ((SelfReplacementEffect)effect).Applies(event, game)) {
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// effects.add((SelfReplacementEffect)effect);
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// }
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// }
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// return effects;
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// }
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public boolean replaceEvent(GameEvent event, Game game) {
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boolean caught = false;
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// List<SelfReplacementEffect> srEffects = GetApplicableSelfReplacementEffects(event, game);
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//
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// if (srEffects.size() > 0) {
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// if (srEffects.size() == 1) {
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// caught = srEffects.get(0).ReplaceEvent(event, game);
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// }
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// else {
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// //TODO: handle multiple
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// }
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// }
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if (!caught) {
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List<ReplacementEffect> rEffects = getApplicableReplacementEffects(event, game);
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if (rEffects.size() > 0) {
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if (rEffects.size() == 1) {
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caught = rEffects.get(0).replaceEvent(event, game);
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}
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else {
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Player player = game.getPlayer(event.getPlayerId());
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caught = rEffects.get(player.chooseEffect(rEffects, game)).replaceEvent(event, game);
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}
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}
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}
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// if (!caught) {
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// List<PreventionEffect> pEffects = GetApplicablePreventionEffects(event, game);
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// if (pEffects.size() > 0) {
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// if (pEffects.size() == 1) {
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// caught = pEffects.get(0).ReplaceEvent(event, game);
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// }
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// else {
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// //TODO: handle multiple
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// }
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// }
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// }
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return caught;
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}
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//20091005 - 613
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public void apply(Game game) {
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removeInactiveEffects(game);
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List<ContinuousEffect> layeredEffects = getLayeredEffects();
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.CopyEffects_1, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.CopyEffects_1, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.ControlChangingEffects_2, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.ControlChangingEffects_2, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.TextChangingEffects_3, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.TextChangingEffects_3, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.TypeChangingEffects_4, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.TypeChangingEffects_4, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.ColorChangingEffects_5, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.ColorChangingEffects_5, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.PTChangingEffects_7, SubLayer.SetPT_7b, game);
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}
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applyCounters(game);
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.PTChangingEffects_7, SubLayer.Counters_7d, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.PTChangingEffects_7, SubLayer.SwitchPT_e, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.PlayerEffects, SubLayer.NA, game);
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}
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for (ContinuousEffect effect: layeredEffects) {
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effect.apply(Layer.RulesEffects, SubLayer.NA, game);
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}
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}
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protected void applyCounters(Game game) {
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for (Permanent permanent: game.getBattlefield().getActivePermanents(CardType.CREATURE)) {
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for (BoostCounter counter: permanent.getCounters().getBoostCounters()) {
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permanent.addPower(counter.getPower() * counter.getCount());
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permanent.addToughness(counter.getToughness() * counter.getCount());
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}
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}
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}
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public String getText() {
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StringBuilder sbText = new StringBuilder();
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for (ContinuousEffect effect: effects) {
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sbText.append(effect.getText()).append(" ");
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}
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return sbText.toString();
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}
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public void addEffect(ContinuousEffect effect) {
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effects.add(effect);
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}
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public boolean effectExists(UUID abilityId) {
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for (ContinuousEffect effect: effects) {
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if (effect.getSource().getId().equals(abilityId))
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return true;
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}
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return false;
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}
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}
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class TimestampSorter implements Comparator<ContinuousEffect> {
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@Override
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public int compare(ContinuousEffect one, ContinuousEffect two) {
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return one.getTimestamp().compareTo(two.getTimestamp());
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}
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}
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