foul-magics/Mage/src/main/java/mage/game
2023-10-21 15:26:38 +02:00
..
combat Rework AsThough handling to allow choosing/affecting a specific alternate cast (#11114) 2023-10-02 18:42:54 -04:00
command Implement Prototype ability (#11249) 2023-10-09 21:06:19 -04:00
draft game: fixed cube from deck game mode to use a card numbers (#11105) 2023-09-03 23:13:37 +04:00
events [LCI] Implement The Skullspore Nexus (#11327) 2023-10-21 15:26:38 +02:00
jumpstart
match server: fixed npe error on load tests (miss buffer timer), code refactor 2023-10-11 14:15:15 +04:00
mulligan Add Smoothed London Mulligan option (#10965) 2023-08-27 15:08:27 -04:00
permanent [LCI] Implement The Skullspore Nexus (#11327) 2023-10-21 15:26:38 +02:00
stack Implement [CLB] Aboleth Spawn (#9857) 2023-10-14 17:12:15 -04:00
tournament Basic groundwork for extra decks (contraptions, attractions) (#10378) 2023-08-06 21:06:32 -04:00
turn Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
CardState.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
Controllable.java
Exile.java [WOE] Implement Ashiok, Wicked Manipulator (#10909) 2023-08-30 19:15:56 -04:00
ExileZone.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
Game.java Performance: fixed server's big memory usage in long games and in big stack sizes (related to #11285, fixes #9302) 2023-10-14 15:54:10 +04:00
GameCanadianHighlanderImpl.java Add custom options for starting life total and starting hand size (#11259) 2023-10-06 23:22:48 -04:00
GameCommanderImpl.java Add custom options for starting life total and starting hand size (#11259) 2023-10-06 23:22:48 -04:00
GameException.java
GameImpl.java Performance: fixed server's big memory usage in long games and in big stack sizes (related to #11285, fixes #9302) 2023-10-14 15:54:10 +04:00
GameInfo.java
GameOptions.java new feature: Emblem Cards (#10498) 2023-09-26 22:47:13 -04:00
GameReplay.java
GameState.java refactor: improved damaged batch events, added todo to fix (related to #10870) 2023-09-13 03:14:19 +04:00
GameStates.java Performance: fixed server's big memory usage in long games and in big stack sizes (related to #11285, fixes #9302) 2023-10-14 15:54:10 +04:00
GameTinyLeadersImpl.java Add custom options for starting life total and starting hand size (#11259) 2023-10-06 23:22:48 -04:00
Graveyard.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
LookedAt.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
MageObjectAttribute.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
Revealed.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
Seat.java
Table.java
Team.java
ZoneChangeInfo.java Code cleanup: protect all copy constructors (#10750) 2023-08-04 19:34:58 -04:00
ZonesHandler.java Implement Prototype ability (#11249) 2023-10-09 21:06:19 -04:00