forked from External/mage
* Added Goldberry * Slight optimizaztion * Happy Path Test * More unhappy tests * Sanity check for Goldberry's counter choices * Updated player.getMultiAmount to support individual constraints * Some cleanup Also modified ResourcefulDefense to use new multi amount api * Updated logging * Added hint for number of counters * Fixed issue with Resourceful Defense * Improvements to defaults Default list will properly make sure to stay within individual maximums If a player is asked for a choice that isn't actually a choice because each choice's min and max are equal, instead the default response is immediately returned. This helps with situations like moving a counter off of Goldberry when she only has one counter on her. * -1/-1 Counter test * Fixed issue with -1/-1 counters * Adjusted dialog to properly enforce constraints |
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| .. | ||
| net | ||
| Library.java | ||
| ManaPool.java | ||
| ManaPoolItem.java | ||
| PlayableObjectsList.java | ||
| PlayableObjectStats.java | ||
| Player.java | ||
| PlayerImpl.java | ||
| PlayerList.java | ||
| Players.java | ||
| PlayerType.java | ||
| StubPlayer.java | ||