foul-magics/Mage.Sets/src/mage/cards/d/DefenseGrid.java
Alex Vasile a2162ec3e7
Refactor: private fields and performance tweaks (#9625)
1a. Make `costs`, `manaCosts`, and `manaCostsToPay` private in `AbilityImpl` with access through getters/setters 
1b. fix cost adjuster for imprinted cards affected by the above

2a. Lazy instantiation for rarely used `data` field in `TargetPointerImpl`

3a. Pre-allocate certain array sizes in `Modes` and `CostsImpl`

4a. Make `manaTemplate` private in `BasicManaEffect`, copy when passing outside the class 
4b. Don't copy `manaTemplate` in copy constructor since it doesn't change 
4c. Add comments explaining copy usage for `manaTemplate` 
4d. Remove redundant variable assignment and make fields final 

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Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2023-08-27 17:58:19 -04:00

72 lines
2.1 KiB
Java

package mage.cards.d;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
/**
*
* @author Plopman
*/
public final class DefenseGrid extends CardImpl {
public DefenseGrid(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
// Each spell costs {3} more to cast except during its controller's turn.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DefenseGridCostModificationEffect()));
}
private DefenseGrid(final DefenseGrid card) {
super(card);
}
@Override
public DefenseGrid copy() {
return new DefenseGrid(this);
}
}
class DefenseGridCostModificationEffect extends CostModificationEffectImpl {
DefenseGridCostModificationEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.INCREASE_COST);
staticText = "Each spell costs {3} more to cast except during its controller's turn";
}
DefenseGridCostModificationEffect(DefenseGridCostModificationEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
SpellAbility spellAbility = (SpellAbility) abilityToModify;
spellAbility.addManaCostsToPay(new GenericManaCost(3));
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
if (abilityToModify instanceof SpellAbility) {
if (!abilityToModify.isControlledBy(game.getActivePlayerId())) {
return true;
}
}
return false;
}
@Override
public DefenseGridCostModificationEffect copy() {
return new DefenseGridCostModificationEffect(this);
}
}