foul-magics/Mage.Sets/src/mage/cards/g/GuiseOfFire.java

51 lines
1.7 KiB
Java

package mage.cards.g;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
* @author noxx
*/
public final class GuiseOfFire extends CardImpl {
public GuiseOfFire(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{R}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget);
this.addAbility(ability);
// Enchanted creature gets +1/-1 and attacks each turn if able.
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, -1, Duration.WhileOnBattlefield));
Effect effect = new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
effect.setText("and attacks each combat if able");
ability.addEffect(effect);
this.addAbility(ability);
}
private GuiseOfFire(final GuiseOfFire card) {
super(card);
}
@Override
public GuiseOfFire copy() {
return new GuiseOfFire(this);
}
}