forked from External/mage
93 lines
3.3 KiB
Java
93 lines
3.3 KiB
Java
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author emerald000
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*/
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public final class GrenzoDungeonWarden extends CardImpl {
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public GrenzoDungeonWarden(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{X}{B}{R}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.GOBLIN);
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this.subtype.add(SubType.ROGUE);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
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this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance())));
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// {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GrenzoDungeonWardenEffect(), new GenericManaCost(2)));
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}
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private GrenzoDungeonWarden(final GrenzoDungeonWarden card) {
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super(card);
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}
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@Override
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public GrenzoDungeonWarden copy() {
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return new GrenzoDungeonWarden(this);
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}
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}
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class GrenzoDungeonWardenEffect extends OneShotEffect {
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GrenzoDungeonWardenEffect() {
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super(Outcome.Benefit);
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this.staticText = "Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to {this}'s power, put it onto the battlefield";
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}
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GrenzoDungeonWardenEffect(final GrenzoDungeonWardenEffect effect) {
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super(effect);
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}
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@Override
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public GrenzoDungeonWardenEffect copy() {
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return new GrenzoDungeonWardenEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller.getLibrary().hasCards()) {
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Card card = controller.getLibrary().getFromBottom(game);
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if (card != null) {
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controller.moveCards(card, Zone.GRAVEYARD, source, game);
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if (card.isCreature(game)) {
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Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (sourcePermanent != null && card.getPower().getValue() <= sourcePermanent.getPower().getValue()) {
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controller.moveCards(card, Zone.BATTLEFIELD, source, game);
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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