foul-magics/Mage.Sets/src/mage/cards/g/GraveyardTrespasser.java
2022-02-06 17:04:25 -05:00

99 lines
3.3 KiB
Java

package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.DayboundAbility;
import mage.abilities.keyword.WardAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GraveyardTrespasser extends CardImpl {
public GraveyardTrespasser(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WEREWOLF);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.secondSideCardClazz = mage.cards.g.GraveyardGlutton.class;
// Ward—Discard a card.
this.addAbility(new WardAbility(new DiscardCardCost(), false));
// Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GraveyardTrespasserEffect());
ability.addTarget(new TargetCardInGraveyard(0, 1));
this.addAbility(ability);
// Daybound
this.addAbility(new DayboundAbility());
}
private GraveyardTrespasser(final GraveyardTrespasser card) {
super(card);
}
@Override
public GraveyardTrespasser copy() {
return new GraveyardTrespasser(this);
}
}
class GraveyardTrespasserEffect extends OneShotEffect {
GraveyardTrespasserEffect() {
super(Outcome.Benefit);
staticText = "exile up to one target card from a graveyard. " +
"If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life";
}
private GraveyardTrespasserEffect(final GraveyardTrespasserEffect effect) {
super(effect);
}
@Override
public GraveyardTrespasserEffect copy() {
return new GraveyardTrespasserEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
if (player == null || cards.isEmpty()) {
return false;
}
player.moveCards(cards, Zone.EXILED, source, game);
int amount = cards.count(StaticFilters.FILTER_CARD_CREATURE, game);
if (amount < 1) {
return true;
}
player.gainLife(amount, game, source);
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
opponent.loseLife(amount, game, source, false);
}
}
return true;
}
}