foul-magics/Mage.Sets/src/mage/cards/g/GraveSifter.java
Evan Kranzler 80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00

100 lines
3.6 KiB
Java

package mage.cards.g;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.choices.Choice;
import mage.choices.ChoiceCreatureType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author LevelX2
*/
public final class GraveSifter extends CardImpl {
public GraveSifter(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}");
this.subtype.add(SubType.ELEMENTAL);
this.subtype.add(SubType.BEAST);
this.power = new MageInt(5);
this.toughness = new MageInt(7);
// When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.
this.addAbility(new EntersBattlefieldTriggeredAbility(new GraveSifterEffect(), false));
}
private GraveSifter(final GraveSifter card) {
super(card);
}
@Override
public GraveSifter copy() {
return new GraveSifter(this);
}
}
class GraveSifterEffect extends OneShotEffect {
public GraveSifterEffect() {
super(Outcome.ReturnToHand);
this.staticText = "each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand";
}
public GraveSifterEffect(final GraveSifterEffect effect) {
super(effect);
}
@Override
public GraveSifterEffect copy() {
return new GraveSifterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Choice typeChoice = new ChoiceCreatureType(game.getObject(source));
typeChoice.setMessage("Choose creature type to return cards from your graveyard");
Player controller = game.getPlayer(source.getControllerId());
Set<Card> toHand = new HashSet<>();
if (controller != null) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
typeChoice.clearChoice();
if (player.choose(outcome, typeChoice, game)) {
game.informPlayers(player.getLogName() + " has chosen: " + typeChoice.getChoice());
FilterCard filter = new FilterCreatureCard("creature cards with creature type " + typeChoice.getChoice() + " from your graveyard");
filter.add(SubType.byDescription(typeChoice.getChoice()).getPredicate());
Target target = new TargetCardInYourGraveyard(0, Integer.MAX_VALUE, filter);
player.chooseTarget(outcome, target, source, game);
toHand.addAll(new CardsImpl(target.getTargets()).getCards(game));
}
}
}
// must happen simultaneously Rule 101.4
controller.moveCards(toHand, Zone.HAND, source, game, false, false, true, null);
return true;
}
return false;
}
}