foul-magics/Mage.Sets/src/mage/cards/g/GrakmawSkyclaveRavager.java
2021-02-21 08:00:21 +04:00

102 lines
3.6 KiB
Java

package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.common.DiesSourceTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.GrakmawSkyclaveRavagerHydraToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GrakmawSkyclaveRavager extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledCreaturePermanent("another creature you control");
static {
filter.add(AnotherPredicate.instance);
filter.add(CounterType.P1P1.getPredicate());
}
public GrakmawSkyclaveRavager(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}{G}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HYDRA);
this.subtype.add(SubType.HORROR);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it.
this.addAbility(new EntersBattlefieldAbility(
new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)),
"with three +1/+1 counters on it"
));
// Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.
this.addAbility(new DiesCreatureTriggeredAbility(
new AddCountersSourceEffect(CounterType.P1P1.createInstance())
.setText("if it had a +1/+1 counter on it, put a +1/+1 counter on {this}"),
false, filter
));
// When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
this.addAbility(new DiesSourceTriggeredAbility(new GrakmawSkyclaveRavagerEffect()));
}
private GrakmawSkyclaveRavager(final GrakmawSkyclaveRavager card) {
super(card);
}
@Override
public GrakmawSkyclaveRavager copy() {
return new GrakmawSkyclaveRavager(this);
}
}
class GrakmawSkyclaveRavagerEffect extends OneShotEffect {
GrakmawSkyclaveRavagerEffect() {
super(Outcome.Benefit);
staticText = "create an X/X black and green Hydra creature token, " +
"where X is the number of +1/+1 counters on {this}";
}
private GrakmawSkyclaveRavagerEffect(final GrakmawSkyclaveRavagerEffect effect) {
super(effect);
}
@Override
public GrakmawSkyclaveRavagerEffect copy() {
return new GrakmawSkyclaveRavagerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int counters = 0;
Permanent permanent = (Permanent) getValue("permanentLeftBattlefield");
if (permanent != null) {
counters = permanent.getCounters(game).getCount(CounterType.P1P1);
}
return new GrakmawSkyclaveRavagerHydraToken(counters)
.putOntoBattlefield(1, game, source, source.getControllerId());
}
}