forked from External/mage
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
83 lines
2.3 KiB
Java
83 lines
2.3 KiB
Java
package mage.cards.g;
|
|
|
|
import mage.MageInt;
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.common.SimpleStaticAbility;
|
|
import mage.abilities.effects.RestrictionEffect;
|
|
import mage.abilities.keyword.TrampleAbility;
|
|
import mage.cards.CardImpl;
|
|
import mage.cards.CardSetInfo;
|
|
import mage.constants.CardType;
|
|
import mage.constants.Duration;
|
|
import mage.constants.SubType;
|
|
import mage.constants.Zone;
|
|
import mage.filter.common.FilterLandPermanent;
|
|
import mage.game.Game;
|
|
import mage.game.permanent.Permanent;
|
|
|
|
import java.util.UUID;
|
|
|
|
/**
|
|
* @author LevelX2
|
|
*/
|
|
public final class GlacialCrasher extends CardImpl {
|
|
|
|
public GlacialCrasher(UUID ownerId, CardSetInfo setInfo) {
|
|
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
|
|
this.subtype.add(SubType.ELEMENTAL);
|
|
|
|
this.power = new MageInt(5);
|
|
this.toughness = new MageInt(5);
|
|
|
|
// Trample
|
|
this.addAbility(TrampleAbility.getInstance());
|
|
// Glacial Crasher can't attack unless there is a Mountain on the battlefield.
|
|
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GlacialCrasherEffect()));
|
|
}
|
|
|
|
private GlacialCrasher(final GlacialCrasher card) {
|
|
super(card);
|
|
}
|
|
|
|
@Override
|
|
public GlacialCrasher copy() {
|
|
return new GlacialCrasher(this);
|
|
}
|
|
}
|
|
|
|
class GlacialCrasherEffect extends RestrictionEffect {
|
|
|
|
private static final FilterLandPermanent filter = new FilterLandPermanent("Mountain");
|
|
|
|
static {
|
|
filter.add(SubType.MOUNTAIN.getPredicate());
|
|
}
|
|
|
|
public GlacialCrasherEffect() {
|
|
super(Duration.WhileOnBattlefield);
|
|
|
|
staticText = "{this} can't attack unless there is a Mountain on the battlefield";
|
|
}
|
|
|
|
public GlacialCrasherEffect(final GlacialCrasherEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public GlacialCrasherEffect copy() {
|
|
return new GlacialCrasherEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean canAttack(Game game, boolean canUseChooseDialogs) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean applies(Permanent permanent, Ability source, Game game) {
|
|
if (permanent.getId().equals(source.getSourceId())) {
|
|
return game.getBattlefield().count(filter, source.getControllerId(), source, game) < 1;
|
|
}
|
|
return false;
|
|
}
|
|
}
|