foul-magics/Mage/src/main/java/mage/game/permanent/token/AssassinToken2.java
Evan Kranzler 9e0ea945ca
Refactoring token names to reflect new rule (ready for review) (#8446)
* updated Riptide Replicator and Volrath's Laboratory

* refactored token names

* some test fixes

* more test fixes

* even more test fixes

* the final test fixes

* fixed a few missed tokens

* merge fix

* fixed a test failure

* fixed test failure

* updated ignored verify test

* fixed token images not appearing

* updated tests
2022-03-14 22:37:21 -04:00

35 lines
1 KiB
Java

package mage.game.permanent.token;
import mage.MageInt;
import mage.abilities.common.DestroyPlaneswalkerWhenDamagedTriggeredAbility;
import mage.abilities.keyword.DeathtouchAbility;
import mage.constants.CardType;
import mage.constants.SubType;
/**
* @author TheElk801
*/
public final class AssassinToken2 extends TokenImpl {
public AssassinToken2() {
super("Assassin Token", "1/1 black Assassin creature token with deathtouch and \"Whenever this creature deals damage to a planeswalker, destroy that planeswalker.\"");
cardType.add(CardType.CREATURE);
color.setBlack(true);
subtype.add(SubType.ASSASSIN);
power = new MageInt(1);
toughness = new MageInt(1);
addAbility(DeathtouchAbility.getInstance());
addAbility(new DestroyPlaneswalkerWhenDamagedTriggeredAbility());
setOriginalExpansionSetCode("WAR");
}
private AssassinToken2(final AssassinToken2 token) {
super(token);
}
public AssassinToken2 copy() {
return new AssassinToken2(this);
}
}