foul-magics/Mage/src/main/java/mage/abilities/condition/common/SuspendedCondition.java
xenohedron 8a8773971d
refactor: add new simpler technique for intervening if conditions on triggered abilities (#13037)
too many usages to fix all at once, plus condition text needs updating, but this will give a cleaner option for new implementations
2024-10-27 00:19:57 -04:00

49 lines
1.3 KiB
Java

package mage.abilities.condition.common;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.keyword.SuspendAbility;
import mage.cards.Card;
import mage.counters.CounterType;
import mage.game.Game;
/**
* Describes condition when a card is suspended
* 702.60b A card is "suspended" if it's in the exile zone, has suspend, and has a time counter on it.
*
* @author LevelX2
*
*/
public enum SuspendedCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getSourceId());
if (card != null) {
boolean found = card.getAbilities(game).containsClass(SuspendAbility.class);
if (!found) {
found = game.getState().getAllOtherAbilities(source.getSourceId()).containsClass(SuspendAbility.class);
}
if (found) {
if (game.getState().getZone(card.getId()) == Zone.EXILED &&
card.getCounters(game).getCount(CounterType.TIME) > 0) {
return true;
}
}
}
return false;
}
@Override
public String toString() {
return "{this} is suspended";
}
}