forked from External/mage
87 lines
2.7 KiB
Java
87 lines
2.7 KiB
Java
package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.combat.AttacksIfAbleTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class BasandraBattleSeraph extends CardImpl {
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public BasandraBattleSeraph(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.ANGEL);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Players can't cast spells during combat.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BasandraBattleSeraphEffect()));
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// {R}: Target creature attacks this turn if able.
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Effect effect = new AttacksIfAbleTargetEffect(Duration.EndOfTurn);
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effect.setOutcome(Outcome.Detriment);
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl<>("{R}"));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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private BasandraBattleSeraph(final BasandraBattleSeraph card) {
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super(card);
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}
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@Override
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public BasandraBattleSeraph copy() {
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return new BasandraBattleSeraph(this);
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}
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}
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class BasandraBattleSeraphEffect extends ContinuousRuleModifyingEffectImpl {
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public BasandraBattleSeraphEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Neutral);
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staticText = "Players can't cast spells during combat";
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}
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private BasandraBattleSeraphEffect(final BasandraBattleSeraphEffect effect) {
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super(effect);
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}
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@Override
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public BasandraBattleSeraphEffect copy() {
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return new BasandraBattleSeraphEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.CAST_SPELL;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (game.getTurnPhaseType() == TurnPhase.COMBAT) {
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return true;
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}
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return false;
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}
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}
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