forked from External/mage
99 lines
3.1 KiB
Java
99 lines
3.1 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.target;
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import java.util.UUID;
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import mage.Constants.Outcome;
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import mage.abilities.Ability;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public abstract class TargetAmount<T extends TargetAmount<T>> extends TargetImpl<T> {
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int amount;
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int remainingAmount;
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public TargetAmount(int amount) {
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this.amount = amount;
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this.remainingAmount = amount;
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this.required = true;
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}
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public TargetAmount(final TargetAmount target) {
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super(target);
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this.amount = target.amount;
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this.remainingAmount = target.remainingAmount;
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}
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public int getAmountRemaining() {
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return remainingAmount;
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}
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@Override
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public boolean isChosen() {
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return doneChosing();
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}
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@Override
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public boolean doneChosing() {
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return remainingAmount == 0;
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}
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@Override
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public void clearChosen() {
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super.clearChosen();
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remainingAmount = amount;
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}
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@Override
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public void addTarget(UUID id, int amount, Ability source, Game game) {
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if (amount <= remainingAmount) {
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super.addTarget(id, amount, source, game);
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remainingAmount -= amount;
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}
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}
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@Override
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public boolean chooseTarget(Outcome outcome, UUID playerId, Ability source, Game game) {
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Player player = game.getPlayer(playerId);
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chosen = remainingAmount == 0;
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while (remainingAmount > 0) {
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if (!player.chooseTargetAmount(outcome, this, source, game)) {
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return chosen;
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}
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chosen = remainingAmount == 0;
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}
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return chosen = true;
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}
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}
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