foul-magics/Mage.Common/src/main/java/mage/view/StackAbilityView.java

169 lines
6.4 KiB
Java

package mage.view;
import mage.MageObject;
import mage.abilities.Mode;
import mage.abilities.Modes;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.Effect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.HintUtils;
import mage.abilities.icon.CardIconImpl;
import mage.cards.Card;
import mage.constants.AbilityType;
import mage.constants.CardType;
import mage.constants.MageObjectType;
import mage.game.Game;
import mage.game.stack.StackAbility;
import mage.game.stack.StackObject;
import mage.target.Target;
import mage.target.targetpointer.FixedTarget;
import mage.target.targetpointer.TargetPointer;
import mage.util.GameLog;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com
*/
public class StackAbilityView extends CardView {
private static final long serialVersionUID = 1L;
// in GUI: that's view will be replaced by sourceCard, so don't forget to sync settings like
// selectable, chooseable, card icons etc. Search by getSourceCard
private final CardView sourceCard;
public StackAbilityView(Game game, StackAbility ability, String sourceName, MageObject sourceObject, CardView sourceView) {
this.id = ability.getId();
this.mageObjectType = MageObjectType.ABILITY_STACK;
this.abilityType = ability.getStackAbility().getAbilityType();
this.sourceCard = sourceView;
this.sourceCard.setMageObjectType(mageObjectType);
this.name = "Ability";
this.loyalty = "";
this.defense = "";
this.cardTypes = ability.getCardType(game);
this.subTypes = ability.getSubtype(game);
this.superTypes = ability.getSuperType(game);
this.color = ability.getColor(game);
this.manaCostLeftStr = ability.getManaCostSymbols();
this.manaCostRightStr = new ArrayList<>();
this.cardTypes = ability.getCardType(game);
this.subTypes = ability.getSubtype(game);
this.superTypes = ability.getSuperType(game);
this.color = ability.getColor(game);
this.power = ability.getPower().toString();
this.toughness = ability.getToughness().toString();
String nameToShow;
if (sourceCard.isFaceDown()) {
CardView tmpSourceCard = this.getSourceCard();
tmpSourceCard.displayName = "Face Down";
tmpSourceCard.superTypes.clear();
tmpSourceCard.subTypes.clear();
tmpSourceCard.cardTypes.clear();
tmpSourceCard.cardTypes.add(CardType.CREATURE);
tmpSourceCard.manaCostLeftStr = new ArrayList<>();
tmpSourceCard.manaCostRightStr = new ArrayList<>();
tmpSourceCard.power = "2";
tmpSourceCard.toughness = "2";
nameToShow = "creature without name";
} else {
nameToShow = sourceName;
}
this.rules = new ArrayList<>();
rules.add(ability.getRule(nameToShow));
this.counters = sourceCard.getCounters();
updateTargets(game, ability);
this.generateCardIcons(ability, sourceObject, game);
}
private void updateTargets(Game game, StackAbility ability) {
List<String> names = new ArrayList<>();
for (UUID modeId : ability.getModes().getSelectedModes()) {
Mode mode = ability.getModes().get(modeId);
if (!mode.getTargets().isEmpty()) {
addTargets(mode.getTargets(), mode.getEffects(), ability, game);
} else {
List<UUID> targetList = new ArrayList<>();
for (Effect effect : mode.getEffects()) {
TargetPointer targetPointer = effect.getTargetPointer();
if (targetPointer instanceof FixedTarget) {
targetList.add(((FixedTarget) targetPointer).getTarget());
}
}
if (!targetList.isEmpty()) {
overrideTargets(targetList);
for (UUID uuid : targetList) {
MageObject mageObject = game.getObject(uuid);
if (mageObject != null) {
if ((mageObject instanceof Card) && ((Card) mageObject).isFaceDown(game)) {
continue;
}
String newName = GameLog.getColoredObjectIdNameForTooltip(mageObject);
if (!names.contains(newName)) {
names.add(newName);
}
}
}
}
}
}
if (!names.isEmpty()) {
getRules().add("<i>Related objects: " + names + "</i>");
}
// show for modal ability, which mode was chosen
if (ability.isModal()) {
Modes modes = ability.getModes();
for (UUID modeId : modes.getSelectedModes()) {
Mode mode = modes.get(modeId);
this.rules.add("<span color='green'><i>Chosen mode: " + mode.getEffects().getText(mode) + "</i></span>");
}
}
if (HintUtils.ABILITY_HINTS_ENABLE) {
List<String> abilityHints = new ArrayList<>();
for (Hint hint : ability.getHints()) {
abilityHints.add(hint.getText(game, ability));
}
// total hints
if (!abilityHints.isEmpty()) {
rules.add(HintUtils.HINT_START_MARK);
HintUtils.appendHints(rules, abilityHints);
}
}
// show target of an ability on the stack if "related objects" is empty
if (!ability.getTargets().isEmpty()
&& names.isEmpty()) {
StackObject stackObjectTarget = null;
for (Target target : ability.getTargets()) {
for (UUID targetId : target.getTargets()) {
MageObject mo = game.getObject(targetId);
if (mo instanceof StackObject) {
stackObjectTarget = (StackObject) mo;
}
if (stackObjectTarget != null) {
this.rules.add("<span color='green'><i>Target on stack: " + stackObjectTarget.getIdName());
}
}
}
}
}
public CardView getSourceCard() {
return this.sourceCard;
}
@Override
public AbilityType getAbilityType() {
return abilityType;
}
}