forked from External/mage
132 lines
4.7 KiB
Java
132 lines
4.7 KiB
Java
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package mage.cards.f;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
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import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetOpponent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author L_J
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*/
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public final class FickleEfreet extends CardImpl {
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public FickleEfreet(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}");
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this.subtype.add(SubType.EFREET);
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this.power = new MageInt(5);
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this.toughness = new MageInt(2);
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// Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
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this.addAbility(new AttacksOrBlocksTriggeredAbility(new CreateDelayedTriggeredAbilityEffect(
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new AtTheEndOfCombatDelayedTriggeredAbility(new FickleEfreetChangeControlEffect()), true), false));
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}
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public FickleEfreet(final FickleEfreet card) {
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super(card);
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}
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@Override
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public FickleEfreet copy() {
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return new FickleEfreet(this);
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}
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}
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class FickleEfreetChangeControlEffect extends OneShotEffect {
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public FickleEfreetChangeControlEffect() {
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super(Outcome.Benefit);
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this.staticText = "flip a coin at end of combat. If you lose the flip, choose one of your opponents. That player gains control of {this}";
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}
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public FickleEfreetChangeControlEffect(final FickleEfreetChangeControlEffect effect) {
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super(effect);
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}
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@Override
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public FickleEfreetChangeControlEffect copy() {
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return new FickleEfreetChangeControlEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (controller != null) {
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if (!controller.flipCoin(source, game, true)) {
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if (sourcePermanent != null) {
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Target target = new TargetOpponent(true);
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if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
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while (!target.isChosen() && target.canChoose(controller.getId(), game) && controller.canRespond()) {
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controller.chooseTarget(outcome, target, source, game);
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}
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}
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Player chosenOpponent = game.getPlayer(target.getFirstTarget());
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if (chosenOpponent != null) {
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ContinuousEffect effect = new FickleEfreetGainControlEffect(Duration.Custom, target.getFirstTarget());
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effect.setTargetPointer(new FixedTarget(sourcePermanent.getId()));
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game.addEffect(effect, source);
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game.informPlayers(chosenOpponent.getLogName() + " has gained control of " + sourcePermanent.getLogName());
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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class FickleEfreetGainControlEffect extends ContinuousEffectImpl {
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UUID controller;
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public FickleEfreetGainControlEffect(Duration duration, UUID controller) {
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super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
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this.controller = controller;
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}
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public FickleEfreetGainControlEffect(final FickleEfreetGainControlEffect effect) {
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super(effect);
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this.controller = effect.controller;
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}
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@Override
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public FickleEfreetGainControlEffect copy() {
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return new FickleEfreetGainControlEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (targetPointer != null) {
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permanent = game.getPermanent(targetPointer.getFirst(game, source));
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}
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if (permanent != null) {
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return permanent.changeControllerId(controller, game);
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return "That player gains control of {this}";
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}
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}
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