| .. |
|
combat
|
AI: improved combat support:
|
2024-01-20 00:17:14 +04:00 |
|
command
|
Cleanup subtype filters that shouldn't limit to creatures (#11920)
|
2024-03-07 22:34:07 -05:00 |
|
draft
|
refactor: improved card info
|
2024-02-18 22:40:30 +04:00 |
|
events
|
Refactor batch events (#11995)
|
2024-03-28 23:19:20 -04:00 |
|
jumpstart
|
|
|
|
match
|
AI: removed outdated AIMinimax project (#7075), removed some useless player classes, code and config files, improved docs;
|
2024-01-15 05:03:21 +04:00 |
|
mulligan
|
Merge fix
|
2023-12-14 22:25:45 +04:00 |
|
permanent
|
[OTJ] Implement Rictus Robber
|
2024-03-29 21:06:10 +01:00 |
|
stack
|
refactor: improved Manifest effects to use shared code, added docs, todos and tests for all simple usages (part of #11873)
|
2024-03-02 12:01:05 +04:00 |
|
tournament
|
fix #12015 (match result string for draws)
|
2024-03-28 23:12:06 -04:00 |
|
turn
|
refactor: deduplicate combat damage steps (#11566)
|
2023-12-21 22:44:01 -05:00 |
|
CardState.java
|
|
|
|
Controllable.java
|
Face down images and cards rework (#11873)
|
2024-02-29 01:14:54 +04:00 |
|
ControllableOrOwnerable.java
|
Face down images and cards rework (#11873)
|
2024-02-29 01:14:54 +04:00 |
|
Exile.java
|
cleanup: CardsImpl and related (#11585)
|
2023-12-29 22:39:56 -05:00 |
|
ExileZone.java
|
cleanup: CardsImpl and related (#11585)
|
2023-12-29 22:39:56 -05:00 |
|
Game.java
|
Face down images and cards rework (#11873)
|
2024-02-29 01:14:54 +04:00 |
|
GameCanadianHighlanderImpl.java
|
Add custom options for starting life total and starting hand size (#11259)
|
2023-10-06 23:22:48 -04:00 |
|
GameCommanderImpl.java
|
Prismatic Piper and same cards - fixed game error on disconnected player before game begin
|
2023-10-21 17:41:41 +04:00 |
|
GameException.java
|
|
|
|
GameImpl.java
|
Face down images and cards rework (#11873)
|
2024-02-29 01:14:54 +04:00 |
|
GameInfo.java
|
|
|
|
GameOptions.java
|
server: fixed broken games with banned players (regression)
|
2023-12-09 18:28:21 +04:00 |
|
GameReplay.java
|
|
|
|
GameState.java
|
Refactor batch events (#11995)
|
2024-03-28 23:19:20 -04:00 |
|
GameStates.java
|
Performance: fixed server's big memory usage in long games and in big stack sizes (related to #11285, fixes #9302)
|
2023-10-14 15:54:10 +04:00 |
|
GameTinyLeadersImpl.java
|
refactor: improved card info
|
2024-02-18 22:40:30 +04:00 |
|
Graveyard.java
|
|
|
|
LookedAt.java
|
|
|
|
MageObjectAttribute.java
|
Costs Tag Tracking part 2: Tag system and X values, reworked deep copy code (#11406)
|
2023-11-16 23:12:32 +04:00 |
|
Ownerable.java
|
Face down images and cards rework (#11873)
|
2024-02-29 01:14:54 +04:00 |
|
PutToBattlefieldInfo.java
|
game engine, tests and other fixes:
|
2024-02-17 19:35:44 +04:00 |
|
Revealed.java
|
|
|
|
Seat.java
|
|
|
|
Table.java
|
|
|
|
Team.java
|
|
|
|
ZoneChangeInfo.java
|
|
|
|
ZonesHandler.java
|
Face down images and cards rework (#11873)
|
2024-02-29 01:14:54 +04:00 |