foul-magics/Mage/src/main/java/mage/designations/Designation.java
ssk97 5e095afdb0
Implement Prototype ability (#11249)
Prototype is a SpellAbilityType, for which alternate costs are permitted. It has a continuous effect that applies on the battlefield as well as a method to modify the spell on the stack. Permanents have an isPrototyped flag that copy effects can check explicitly (same brittle method as transformed permanents use; reworking copy effects to streamline them is a separate scope).

Many test cases have been added to confirm functionality (thanks to Zerris for additional test suggestions).

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Co-authored-by: Susucre <34709007+Susucre@users.noreply.github.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2023-10-09 21:06:19 -04:00

191 lines
4.7 KiB
Java

package mage.designations;
import mage.MageInt;
import mage.MageObject;
import mage.MageObjectImpl;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.cards.FrameStyle;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.util.SubTypes;
import java.util.Collections;
import java.util.List;
import java.util.UUID;
/**
* @author LevelX2
*/
public abstract class Designation extends MageObjectImpl {
private static final ManaCostsImpl emptyCost = new ManaCostsImpl<>();
private final DesignationType designationType;
private final boolean unique; // can a designation be added multiple times (false) or only once to an object (true)
private boolean copy;
private MageObject copyFrom; // copied card INFO (used to call original adjusters)
public Designation(DesignationType designationType) {
this(designationType, true);
}
public Designation(DesignationType designationType, boolean unique) {
super(UUID.randomUUID());
this.designationType = designationType;
this.unique = unique;
this.name = designationType.toString();
this.frameStyle = FrameStyle.M15_NORMAL;
}
protected Designation(final Designation designation) {
super(designation);
this.designationType = designation.designationType;
this.unique = designation.unique;
this.frameStyle = designation.frameStyle;
this.copy = designation.copy;
this.copyFrom = (designation.copyFrom != null ? designation.copyFrom.copy() : null);
}
@Override
public abstract Designation copy();
@Override
public void setCopy(boolean isCopy, MageObject copyFrom) {
this.copy = isCopy;
this.copyFrom = (copyFrom != null ? copyFrom.copy() : null);
}
@Override
public boolean isCopy() {
return this.copy;
}
@Override
public MageObject getCopyFrom() {
return this.copyFrom;
}
public void addAbility(Ability ability) {
ability.setSourceId(this.objectId);
this.abilities.add(ability);
this.abilities.addAll(ability.getSubAbilities());
}
@Override
public ObjectColor getFrameColor(Game game) {
return ObjectColor.COLORLESS;
}
public DesignationType getDesignationType() {
return designationType;
}
@Override
public List<CardType> getCardType(Game game) {
return Collections.emptyList();
}
@Override
public SubTypes getSubtype() {
return new SubTypes();
}
@Override
public SubTypes getSubtype(Game game) {
return new SubTypes();
}
@Override
public boolean hasSubtype(SubType subtype, Game game) {
return false;
}
@Override
public List<SuperType> getSuperType(Game game) {
return Collections.emptyList();
}
@Override
public boolean hasAbility(Ability ability, Game game) {
return this.getAbilities().contains(ability);
}
@Override
public ObjectColor getColor() {
return ObjectColor.COLORLESS;
}
@Override
public ObjectColor getColor(Game game) {
return ObjectColor.COLORLESS;
}
@Override
public ManaCosts<ManaCost> getManaCost() {
return emptyCost;
}
@Override
public void setManaCost(ManaCosts<ManaCost> costs) {
throw new UnsupportedOperationException("Unsupported operation");
}
@Override
public int getManaValue() {
return 0;
}
@Override
public MageInt getPower() {
return MageInt.EmptyMageInt;
}
@Override
public MageInt getToughness() {
return MageInt.EmptyMageInt;
}
@Override
public int getZoneChangeCounter(Game game) {
return 1; // Emblems can't move zones until now so return always 1
}
@Override
public void updateZoneChangeCounter(Game game, ZoneChangeEvent event) {
throw new UnsupportedOperationException("Unsupported operation");
}
@Override
public void setZoneChangeCounter(int value, Game game) {
throw new UnsupportedOperationException("Unsupported operation");
}
@Override
public void removePTCDA() {
}
@Override
public boolean isAllCreatureTypes(Game game) {
return false;
}
@Override
public void setIsAllCreatureTypes(boolean value) {
}
@Override
public void setIsAllCreatureTypes(Game game, boolean value) {
}
public boolean isUnique() {
return unique;
}
}