foul-magics/Mage/src/main/java/mage/game/command/emblems/DackFaydenEmblem.java

149 lines
5.1 KiB
Java

package mage.game.command.emblems;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.SpellAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.Target;
import mage.target.targetpointer.FixedTargets;
/**
*
* @author spjspj
*/
public final class DackFaydenEmblem extends Emblem {
public DackFaydenEmblem() {
this.setName("Emblem Dack");
this.getAbilities().add(new DackFaydenEmblemTriggeredAbility());
}
}
class DackFaydenEmblemTriggeredAbility extends TriggeredAbilityImpl {
DackFaydenEmblemTriggeredAbility() {
super(Zone.COMMAND, new DackFaydenEmblemEffect(), false);
}
DackFaydenEmblemTriggeredAbility(final DackFaydenEmblemTriggeredAbility ability) {
super(ability);
}
@Override
public DackFaydenEmblemTriggeredAbility copy() {
return new DackFaydenEmblemTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
boolean returnValue = false;
List<UUID> targetedPermanentIds = new ArrayList<>(0);
Player player = game.getPlayer(this.getControllerId());
if (player != null) {
if (event.getPlayerId().equals(this.getControllerId())) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null) {
SpellAbility spellAbility = spell.getSpellAbility();
for (Mode mode : spellAbility.getModes().values()) {
for (Target target : mode.getTargets()) {
if (!target.isNotTarget()) {
for (UUID targetId : target.getTargets()) {
if (game.getBattlefield().containsPermanent(targetId)) {
returnValue = true;
targetedPermanentIds.add(targetId);
}
}
}
}
}
for (Effect effect : spellAbility.getEffects()) {
for (UUID targetId : effect.getTargetPointer().getTargets(game, spellAbility)) {
if (game.getBattlefield().containsPermanent(targetId)) {
returnValue = true;
targetedPermanentIds.add(targetId);
}
}
}
}
}
}
for (Effect effect : this.getEffects()) {
if (effect instanceof DackFaydenEmblemEffect) {
DackFaydenEmblemEffect dackEffect = (DackFaydenEmblemEffect) effect;
List<Permanent> permanents = new ArrayList<>();
for (UUID permanentId : targetedPermanentIds) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanents.add(permanent);
}
}
dackEffect.setTargets(permanents, game);
}
}
return returnValue;
}
@Override
public String getRule() {
return "Whenever you cast a spell that targets one or more permanents, gain control of those permanents.";
}
}
class DackFaydenEmblemEffect extends ContinuousEffectImpl {
protected FixedTargets fixedTargets;
DackFaydenEmblemEffect() {
super(Duration.EndOfGame, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.staticText = "gain control of those permanents";
}
DackFaydenEmblemEffect(final DackFaydenEmblemEffect effect) {
super(effect);
this.fixedTargets = effect.fixedTargets;
}
@Override
public DackFaydenEmblemEffect copy() {
return new DackFaydenEmblemEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID permanentId : fixedTargets.getTargets(game, source)) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanent.changeControllerId(source.getControllerId(), game, source);
}
}
return true;
}
public void setTargets(List<Permanent> targetedPermanents, Game game) {
this.fixedTargets = new FixedTargets(targetedPermanents, game);
}
}