forked from External/mage
Network upgrade and new reconnection mode: * users can disconnect or close app without game progress loose now; * disconnect dialog will show active tables stats and additional options; * all active tables will be restored on reconnect (tables, tourneys, games, drafts, sideboarding, constructing); * user must use same server and username on next connection; * there are few minutes for reconnect until server kick off a disconnected player from all player's tables (concede/loose); * now you can safety reconnect after IP change (after proxy/vpn/wifi/router restart); Other improvements and fixes: * gui: main menu - improved switch panel button, added stats about current tables/panels; * gui: improved data sync and updates (fixes many use cases with empty battlefield, not started games/drafts/tourneys, not updatable drafts, etc); * gui: improved stability on game updates (fixes some random errors related to wrong threads); * server: fixed miss messages about player's disconnection problems for other players in the chat; * refactor: simplified and improved connection and network related code, deleted outdated code, added docs; * tests: improved load test to support lands only set for more stable performance/network testing (set TEST_AI_RANDOM_DECK_SETS = PELP and run test_TwoAIPlayGame_Multiple);
178 lines
6.7 KiB
Java
178 lines
6.7 KiB
Java
package mage.client.util.audio;
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import java.util.ArrayDeque;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.Queue;
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import java.util.Set;
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import java.util.Timer;
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import java.util.TimerTask;
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import java.util.concurrent.*;
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import javax.sound.sampled.AudioFormat;
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import javax.sound.sampled.AudioSystem;
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import javax.sound.sampled.DataLine;
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import javax.sound.sampled.LineEvent.Type;
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import javax.sound.sampled.LineUnavailableException;
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import javax.sound.sampled.Mixer;
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import javax.sound.sampled.SourceDataLine;
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import org.apache.log4j.Logger;
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import mage.util.ThreadUtils;
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public class LinePool {
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private final org.apache.log4j.Logger logger = Logger.getLogger(LinePool.class);
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private static final int LINE_CLEANUP_INTERVAL = 30000;
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private static final ThreadPoolExecutor threadPoolSounds;
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private static int threadCount = 0;
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static {
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threadPoolSounds = new ThreadPoolExecutor(4, 4, 0L, TimeUnit.MILLISECONDS, new LinkedBlockingQueue(), new ThreadFactory() {
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@Override
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public Thread newThread(Runnable runnable) {
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threadCount++;
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Thread thread = new Thread(runnable, "SOUND-" + threadCount);
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thread.setDaemon(true);
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return thread;
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}
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}) {
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@Override
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protected void afterExecute(Runnable r, Throwable t) {
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super.afterExecute(r, t);
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t = ThreadUtils.findRunnableException(r, t);
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if (t != null && !(t instanceof CancellationException)) {
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// TODO: show sound errors in client logs?
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//logger.error("Catch unhandled error in SOUND thread: " + t.getMessage(), t);
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}
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}
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};
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threadPoolSounds.prestartAllCoreThreads();
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}
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private final Queue<SourceDataLine> freeLines = new ArrayDeque<>();
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private final Queue<SourceDataLine> activeLines = new ArrayDeque<>();
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private final Set<SourceDataLine> busyLines = new HashSet<>();
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private final LinkedList<MageClip> queue = new LinkedList<>();
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/*
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* Initially all the lines are in the freeLines pool. When a sound plays, one line is being selected randomly from
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* the activeLines and then, if it's empty, from the freeLines pool and used to play the sound. The line is moved to
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* busyLines. When a sound stops, the line is moved to activeLines if it contains <= elements than alwaysActive
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* parameter, else it's moved to the freeLines pool. Every 30 seconds the lines in the freeLines pool are closed
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* from the timer thread to prevent deadlocks in PulseAudio internals.
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*/
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private final Mixer mixer;
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private final int alwaysActive;
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public LinePool() {
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this(new AudioFormat(22050, 16, 1, true, false), 4, 1);
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}
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public LinePool(AudioFormat audioFormat, int size, int alwaysActive) {
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this.alwaysActive = alwaysActive;
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mixer = AudioSystem.getMixer(null);
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DataLine.Info lineInfo = new DataLine.Info(SourceDataLine.class, audioFormat);
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for (int i = 0; i < size; i++) {
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try {
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SourceDataLine line = (SourceDataLine) mixer.getLine(lineInfo);
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freeLines.add(line);
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} catch (LineUnavailableException e) {
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logger.warn("Failed to get line from mixer", e);
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}
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}
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new Timer("Line cleanup", true).scheduleAtFixedRate(new TimerTask() {
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@Override
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public void run() {
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synchronized (LinePool.this) {
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for (SourceDataLine sourceDataLine : freeLines) {
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if (sourceDataLine.isOpen()) {
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sourceDataLine.close();
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logger.debug("Closed line " + sourceDataLine);
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}
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}
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}
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}
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}, LINE_CLEANUP_INTERVAL, LINE_CLEANUP_INTERVAL);
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}
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private synchronized SourceDataLine borrowLine() {
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SourceDataLine line = activeLines.poll();
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if (line == null) {
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line = freeLines.poll();
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}
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if (line != null) {
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busyLines.add(line);
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}
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return line;
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}
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private synchronized void returnLine(SourceDataLine line) {
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busyLines.remove(line);
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if (activeLines.size() < alwaysActive) {
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activeLines.add(line);
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} else {
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freeLines.add(line);
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}
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}
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public void playSound(final MageClip mageClip) {
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final SourceDataLine line;
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synchronized (LinePool.this) {
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logger.debug("Playing: " + mageClip.getFilename());
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logLineStats();
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line = borrowLine();
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if (line == null) {
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// no lines available, queue sound to play it when a line is available
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queue.add(mageClip);
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logger.debug("Sound queued: " + mageClip.getFilename());
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return;
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}
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logLineStats();
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}
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threadPoolSounds.submit(() -> {
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synchronized (LinePool.this) {
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try {
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if (!line.isOpen()) {
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line.open();
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line.addLineListener(event -> {
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logger.debug("Event: " + event);
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if (event.getType() != Type.STOP) {
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return;
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}
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synchronized (LinePool.this) {
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logger.debug("Before stop on line " + line);
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logLineStats();
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returnLine(line);
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logger.debug("After stop on line " + line);
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logLineStats();
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MageClip queuedSound = queue.poll();
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if (queuedSound != null) {
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logger.debug("Playing queued sound " + queuedSound);
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playSound(queuedSound);
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}
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}
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});
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}
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line.start();
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} catch (LineUnavailableException e) {
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logger.warn("Failed to open line", e);
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}
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}
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byte[] buffer = mageClip.getBuffer();
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logger.debug("Before write to line " + line);
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line.write(buffer, 0, buffer.length);
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line.drain();
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line.stop();
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logger.debug("Line completed: " + line);
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});
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}
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private void logLineStats() {
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logger.debug(String.format("Free lines: %d; Active: %d; Busy: %d",
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freeLines.size(), activeLines.size(), busyLines.size()
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));
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}
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}
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