foul-magics/Mage.Common/src/mage/view/TableView.java
Kranken 9fee893ed1 Add TablesPanel filter for passworded games
This commit makes passworded a first class property of
TableView as well as adds filtering capabilities
of open and passworded games. Useful for hiding
passworded games when looking for open play and
useful for hiding open games when playing vs
a friend on a busy server.
2016-06-14 23:19:17 +02:00

256 lines
11 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.view;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.UUID;
import mage.constants.SkillLevel;
import mage.constants.TableState;
import mage.game.Game;
import mage.game.Seat;
import mage.game.Table;
import mage.game.draft.Draft;
import mage.game.match.MatchPlayer;
import mage.game.tournament.TournamentPlayer;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TableView implements Serializable {
private static final long serialVersionUID = 1L;
private UUID tableId;
private String gameType;
private final String deckType;
private String tableName;
private String controllerName;
private final String additionalInfo;
private Date createTime;
private TableState tableState;
private final SkillLevel skillLevel;
private final String tableStateText;
private boolean isTournament;
private List<SeatView> seats = new ArrayList<>();
private List<UUID> games = new ArrayList<>();
private final String quitRatio;
private final boolean limited;
private final boolean rated;
private final boolean passworded;
public TableView(Table table) {
this.tableId = table.getId();
this.gameType = table.getGameType();
this.tableName = table.getName();
String tableNameInfo = null;
if (tableName != null && !tableName.isEmpty()) {
tableNameInfo = " [" + table.getName() + "]";
}
this.controllerName = table.getControllerName();
this.tableState = table.getState();
if (table.getState().equals(TableState.WAITING) ||
table.getState().equals(TableState.READY_TO_START) ||
table.getState().equals(TableState.STARTING) ) {
this.createTime = table.getCreateTime();
} else {
if (table.isTournament()) {
this.createTime = table.getTournament().getStartTime();
} else {
this.createTime = table.getMatch().getStartTime();
}
}
this.isTournament = table.isTournament();
for (Seat seat: table.getSeats()) {
seats.add(new SeatView(seat));
}
if (!table.isTournament()) {
// MATCH
if (table.getState().equals(TableState.WAITING) || table.getState().equals(TableState.READY_TO_START)) {
tableStateText = table.getState().toString() + " (" + table.getMatch().getPlayers().size() + "/"+ table.getSeats().length + ")";
} else {
tableStateText = table.getState().toString();
}
for (Game game: table.getMatch().getGames()) {
games.add(game.getId());
}
StringBuilder sb = new StringBuilder();
StringBuilder sbScore = new StringBuilder();
for(MatchPlayer matchPlayer: table.getMatch().getPlayers()) {
if (matchPlayer.getPlayer() == null) {
sb.append(", ").append("[unknown]");
sbScore.append("-").append(matchPlayer.getWins());
} else if (!matchPlayer.getName().equals(table.getControllerName())) {
sb.append(", ").append(matchPlayer.getName());
sbScore.append("-").append(matchPlayer.getWins());
} else {
sbScore.insert(0,matchPlayer.getWins()).insert(0," Score: ");
}
}
if (table.getMatch().getDraws() > 0) {
sbScore.append(" Draws: ").append(table.getMatch().getDraws());
}
this.controllerName += sb.toString();
this.deckType = table.getDeckType() + (tableNameInfo != null ? tableNameInfo : "");
StringBuilder addInfo = new StringBuilder();
if (table.getMatch().getGames().isEmpty()) {
addInfo.append("Wins:").append(table.getMatch().getWinsNeeded());
addInfo.append(" Time: ").append(table.getMatch().getOptions().getMatchTimeLimit().toString());
if (table.getMatch().getFreeMulligans() > 0) {
addInfo.append(" Free Mul.: ").append(table.getMatch().getFreeMulligans());
}
} else {
addInfo.append("Wins:").append(table.getMatch().getWinsNeeded());
addInfo.append(sbScore.toString());
}
this.additionalInfo = addInfo.toString();
this.skillLevel = table.getMatch().getOptions().getSkillLevel();
this.quitRatio = Integer.toString(table.getMatch().getOptions().getQuitRatio());
this.limited = table.getMatch().getOptions().isLimited();
this.rated = table.getMatch().getOptions().isRated();
this.passworded = !table.getMatch().getOptions().getPassword().isEmpty();
} else {
// TOURNAMENT
if (table.getTournament().getOptions().getNumberRounds() > 0) {
this.gameType = new StringBuilder(this.gameType).append(" ").append(table.getTournament().getOptions().getNumberRounds()).append(" Rounds").toString();
}
StringBuilder sb1 = new StringBuilder();
for (TournamentPlayer tp: table.getTournament().getPlayers()) {
if (!tp.getPlayer().getName().equals(table.getControllerName())) {
sb1.append(", ").append(tp.getPlayer().getName());
}
}
this.controllerName += sb1.toString();
StringBuilder infoText = new StringBuilder();
StringBuilder stateText = new StringBuilder(table.getState().toString());
infoText.append("Wins:").append(table.getTournament().getOptions().getMatchOptions().getWinsNeeded());
infoText.append(" Seats: ").append(table.getTournament().getPlayers().size()).append("/").append(table.getNumberOfSeats());
switch (table.getState()) {
case WAITING:
stateText.append(" (").append(table.getTournament().getPlayers().size()).append("/").append(table.getNumberOfSeats()).append(")");
case READY_TO_START:
case STARTING:
infoText.append(" Time: ").append(table.getTournament().getOptions().getMatchOptions().getMatchTimeLimit().toString());
if (table.getTournament().getOptions().getMatchOptions().getFreeMulligans() > 0) {
infoText.append(" Fr.Mul: ").append(table.getTournament().getOptions().getMatchOptions().getFreeMulligans());
}
if (table.getTournament().getTournamentType().isLimited()) {
infoText.append(" Constr.: ").append(table.getTournament().getOptions().getLimitedOptions().getConstructionTime()/60).append(" Min.");
}
break;
case DUELING:
stateText.append(" Round: ").append(table.getTournament().getRounds().size());
break;
case DRAFTING:
Draft draft = table.getTournament().getDraft();
if (draft != null) {
stateText.append(" ").append(draft.getBoosterNum()).append("/").append(draft.getCardNum() -1);
}
default:
}
this.additionalInfo = infoText.toString();
this.tableStateText = stateText.toString();
this.deckType = table.getDeckType() + " " + table.getTournament().getBoosterInfo() + (tableNameInfo != null ? tableNameInfo : "");
this.skillLevel = table.getTournament().getOptions().getMatchOptions().getSkillLevel();
this.quitRatio = Integer.toString(table.getTournament().getOptions().getQuitRatio());
this.limited = table.getTournament().getOptions().getMatchOptions().isLimited();
this.rated = table.getTournament().getOptions().getMatchOptions().isRated();
this.passworded = !table.getTournament().getOptions().getPassword().isEmpty();
}
}
public UUID getTableId() {
return tableId;
}
public String getTableName() {
return tableName;
}
public String getControllerName() {
return controllerName;
}
public String getGameType() {
return gameType;
}
public String getDeckType() {
return deckType;
}
public Date getCreateTime() {
return createTime;
}
public TableState getTableState() {
return tableState;
}
public List<SeatView> getSeats() {
return seats;
}
public List<UUID> getGames() {
return games;
}
public boolean isTournament() {
return this.isTournament;
}
public String getAdditionalInfo() {
return this.additionalInfo;
}
public String getTableStateText() {
return tableStateText;
}
public SkillLevel getSkillLevel() {
return skillLevel;
}
public String getQuitRatio() {
return quitRatio;
}
public boolean isLimited() {
return limited;
}
public boolean isRated() {
return rated;
}
public boolean isPassworded() {
return passworded;
}
}