forked from External/mage
64 lines
2.4 KiB
Java
64 lines
2.4 KiB
Java
package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.continuous.BecomesCreatureAllEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.permanent.token.custom.CreatureToken;
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import mage.target.common.TargetControlledPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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public final class AmbushCommander extends CardImpl {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent(SubType.ELF, "an Elf");
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private static final FilterControlledPermanent filter2 = new FilterControlledPermanent("Forests you control");
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static {
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filter2.add(SubType.FOREST.getPredicate());
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}
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public AmbushCommander(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
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this.subtype.add(SubType.ELF);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Forests you control are 1/1 green Elf creatures that are still lands.
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ContinuousEffect effect = new BecomesCreatureAllEffect(
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new CreatureToken(1, 1, "1/1 green Elf creatures").withColor("G").withSubType(SubType.ELF),
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"lands", filter2, Duration.WhileOnBattlefield, true);
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effect.getDependencyTypes().add(DependencyType.BecomeForest);
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this.addAbility(new SimpleStaticAbility(effect));
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// {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
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Ability ability = new SimpleActivatedAbility(new BoostTargetEffect(3, 3, Duration.EndOfTurn),
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new ManaCostsImpl<>("{1}{G}"));
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ability.addCost(new SacrificeTargetCost(filter));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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private AmbushCommander(final AmbushCommander card) {
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super(card);
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}
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@Override
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public AmbushCommander copy() {
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return new AmbushCommander(this);
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}
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}
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