foul-magics/Mage.Sets/src/mage/cards/a/AethertorchRenegade.java

58 lines
2.1 KiB
Java

package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetPlayerOrPlaneswalker;
/**
*
* @author LevelX2
*/
public final class AethertorchRenegade extends CardImpl {
public AethertorchRenegade(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.ROGUE);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E}
this.addAbility(new EntersBattlefieldTriggeredAbility(new GetEnergyCountersControllerEffect(4)));
// {t}, Pay {E}{E} Aethertorch Renegade deals 1 damage to target creature.
Ability ability = new SimpleActivatedAbility(new DamageTargetEffect(1), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
ability.addCost(new PayEnergyCost(2));
this.addAbility(ability);
// {t}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player.
ability = new SimpleActivatedAbility(new DamageTargetEffect(6), new TapSourceCost());
ability.addTarget(new TargetPlayerOrPlaneswalker());
ability.addCost(new PayEnergyCost(8));
this.addAbility(ability);
}
private AethertorchRenegade(final AethertorchRenegade card) {
super(card);
}
@Override
public AethertorchRenegade copy() {
return new AethertorchRenegade(this);
}
}