foul-magics/Mage/src/main/java/mage/abilities/common/OneOrMoreDiceRolledTriggeredAbility.java
Evan Kranzler f8d030bef4
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;

Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00

63 lines
1.8 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DiceRolledEvent;
import mage.game.events.GameEvent;
/**
* @author weirddan455
*/
public class OneOrMoreDiceRolledTriggeredAbility extends TriggeredAbilityImpl {
public OneOrMoreDiceRolledTriggeredAbility(Effect effect) {
this(effect, false);
}
public OneOrMoreDiceRolledTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
}
private OneOrMoreDiceRolledTriggeredAbility(final OneOrMoreDiceRolledTriggeredAbility effect) {
super(effect);
}
@Override
public OneOrMoreDiceRolledTriggeredAbility copy() {
return new OneOrMoreDiceRolledTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DICE_ROLLED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!isControlledBy(event.getPlayerId())) {
return false;
}
int maxRoll = ((DiceRolledEvent) event)
.getResults()
.stream()
.filter(Integer.class::isInstance) // only numerical die result can be masured
.map(Integer.class::cast)
.mapToInt(Integer::intValue)
.max()
.orElse(0);
this.getEffects().setValue("maxDieRoll", maxRoll);
return true;
}
@Override
public String getTriggerPhrase() {
return "Whenever you roll one or more dice, ";
}
@Override
public String getRule() {
return super.getRule();
}
}