forked from External/mage
83 lines
3 KiB
Java
83 lines
3 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.view;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.UUID;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class CardsView extends HashMap<UUID, CardView> {
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public CardsView() {}
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public CardsView(Collection<Card> cards) {
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for (Card card: cards) {
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this.put(card.getId(), new CardView(card));
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}
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}
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public CardsView ( Collection<? extends Ability> abilities, Game game ) {
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for ( Ability ability : abilities ) {
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Card sourceCard = null;
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switch ( ability.getZone() ) {
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case ALL:
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case EXILED:
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case GRAVEYARD:
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sourceCard = game.getCard(ability.getSourceId());
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break;
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case BATTLEFIELD:
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sourceCard = game.getLastKnownInformation(ability.getSourceId(), Zone.BATTLEFIELD);
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break;
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}
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if (sourceCard != null) {
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this.put(ability.getId(), new AbilityView(ability, sourceCard.getName(), new CardView(sourceCard)));
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}
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}
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}
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public CardsView(Collection<? extends Ability> abilities, GameState state) {
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for (Ability ability: abilities) {
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Card sourceCard = state.getPermanent(ability.getSourceId());
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if (sourceCard != null) {
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this.put(ability.getId(), new AbilityView(ability, sourceCard.getName(), new CardView(sourceCard)));
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}
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}
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}
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}
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