forked from External/mage
39 lines
1.4 KiB
Java
39 lines
1.4 KiB
Java
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package mage.cards.p;
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import java.util.UUID;
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import mage.abilities.common.SacrificeIfCastAtInstantTimeTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.CastAsThoughItHadFlashSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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/**
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*
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* @author LoneFox
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*/
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public final class Parapet extends CardImpl {
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public Parapet(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}");
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// You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new CastAsThoughItHadFlashSourceEffect(Duration.EndOfGame)));
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this.addAbility(new SacrificeIfCastAtInstantTimeTriggeredAbility());
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// Creatures you control get +0/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield)));
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}
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private Parapet(final Parapet card) {
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super(card);
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}
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@Override
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public Parapet copy() {
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return new Parapet(this);
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}
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}
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