forked from External/mage
52 lines
2.1 KiB
Java
52 lines
2.1 KiB
Java
package mage.cards.p;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayTargetPlayerEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SetTargetPointer;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCreaturePermanent;
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/**
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* @author LevelX2
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*/
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public final class PatternOfRebirth extends CardImpl {
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public PatternOfRebirth(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}");
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this.subtype.add(SubType.AURA);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
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Ability ability = new EnchantAbility(auraTarget);
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this.addAbility(ability);
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// When enchanted creature dies, that creature's controller may search their library for a creature card and put that card onto the battlefield. If that player does, they shuffle their library.
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Effect effect = new SearchLibraryPutInPlayTargetPlayerEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_CREATURE), false);
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effect.setText("that creature's controller may search their library for a creature card and put that card onto the battlefield. If that player does, they shuffle");
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this.addAbility(new DiesAttachedTriggeredAbility(effect, "enchanted creature", true, true, SetTargetPointer.ATTACHED_TO_CONTROLLER));
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}
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private PatternOfRebirth(final PatternOfRebirth card) {
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super(card);
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}
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@Override
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public PatternOfRebirth copy() {
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return new PatternOfRebirth(this);
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}
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}
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