foul-magics/Mage.Sets/src/mage/cards/p/PatternOfRebirth.java

52 lines
2.1 KiB
Java

package mage.cards.p;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayTargetPlayerEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.SubType;
import mage.filter.StaticFilters;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetCreaturePermanent;
/**
* @author LevelX2
*/
public final class PatternOfRebirth extends CardImpl {
public PatternOfRebirth(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
Ability ability = new EnchantAbility(auraTarget);
this.addAbility(ability);
// When enchanted creature dies, that creature's controller may search their library for a creature card and put that card onto the battlefield. If that player does, they shuffle their library.
Effect effect = new SearchLibraryPutInPlayTargetPlayerEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_CREATURE), false);
effect.setText("that creature's controller may search their library for a creature card and put that card onto the battlefield. If that player does, they shuffle");
this.addAbility(new DiesAttachedTriggeredAbility(effect, "enchanted creature", true, true, SetTargetPointer.ATTACHED_TO_CONTROLLER));
}
private PatternOfRebirth(final PatternOfRebirth card) {
super(card);
}
@Override
public PatternOfRebirth copy() {
return new PatternOfRebirth(this);
}
}