foul-magics/Mage/src/main/java/mage/constants
Daniel Bomar 7082b86eb3
[MID] Implemented Disturb mechanic (#8201)
* [MID] Implemented Disturb mechanic

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2021-11-09 10:12:50 +04:00
..
AbilityType.java Using unique/special new event type for taking special actions and special mana payment(fixes #6753). 2020-09-17 17:01:59 +02:00
AbilityWord.java [MID] Implemented Candlelit Cavalry 2021-09-02 19:27:37 -04:00
AsThoughEffectType.java AsThough effects improves and fixes: 2021-01-31 22:32:23 +04:00
AttachmentType.java
CardType.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
ColoredManaSymbol.java
CommanderCardType.java Commanders improves: 2021-02-05 17:19:30 +04:00
ComparisonType.java [MID] fixed Foul Play only targeting creatures with power 1 or less (fixes #8308) 2021-09-22 07:52:32 -04:00
CostModificationType.java
DependencyType.java * Gain abilities - fixed wrong order effects with changeling ability (all creature type effect, #6147); 2020-01-07 06:38:34 +04:00
Duration.java * replaces all [source} by {this}. ATTENTION !!!: Only supporting [this} from now on in rule text. 2020-08-22 12:52:49 +02:00
EffectType.java
EmptyNames.java
EnlargeMode.java
EnterEventType.java Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
Layer.java
MageObjectType.java [AFR] Implementing dungeon mechanic (ready for review) (#7937) 2021-06-29 06:57:43 -04:00
ManaType.java * Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana. 2020-08-16 01:16:52 +02:00
MatchTimeLimit.java
MultiAmountType.java [READY FOR REVIEW] Implement a "multi-amount" dialog (#7528) 2021-04-17 14:28:01 +04:00
MultiplayerAttackOption.java
Outcome.java [AFR] Implemented Xanathar, Guild Kingpin (#8045) 2021-08-28 23:55:41 +04:00
PhaseStep.java [AFC] various text fixes 2021-08-22 17:56:22 -04:00
PlanarDieRollResult.java Adding dice rolling trigger/replacement (ready for review) (#7989) 2021-08-26 14:06:10 +04:00
Planes.java Planechase: refactor planes; 2020-04-13 21:50:40 +04:00
PlayerAction.java * GUI: added popup menu to view player's outside/sideboard at any time (allows to view only own or computer's sideboards); 2021-07-21 13:44:35 +04:00
RangeOfInfluence.java
Rarity.java
RollDieType.java Adding dice rolling trigger/replacement (ready for review) (#7989) 2021-08-26 14:06:10 +04:00
SagaChapter.java updated SagaChapter getChapter method 2020-01-12 13:30:18 -05:00
SetTargetPointer.java * Halana, Kessig Ranger - fixed that it doesn't do damage on trigger (#7286); 2020-12-28 06:17:35 +04:00
SetType.java remove arena only cards from eternal formats 2021-08-06 17:35:42 -04:00
SkillLevel.java
SpellAbilityCastMode.java [MID] Implemented Disturb mechanic (#8201) 2021-11-09 10:12:50 +04:00
SpellAbilityType.java Added modal double faces cards implementation (MDF cards, #7012) 2020-11-01 10:03:09 +01:00
SubLayer.java [C21] Implemented Yedora, Grave Gardener 2021-04-28 09:21:39 -04:00
SubType.java [VOW] Implemented Gluttonous Guest 2021-10-28 20:19:40 -04:00
SubTypeSet.java [VOW] Implemented Hiveheart Shaman 2021-11-08 20:15:55 -05:00
SuperType.java refactored SupertypePredicate to be part of SuperType 2020-01-06 19:21:27 -05:00
TableState.java
TargetController.java simplified ObjectSourcePlayerPredicate interface 2021-09-22 21:20:55 -04:00
TimingRule.java
TournamentPlayerState.java
TurnPhase.java [ZNR] fixed Moraug, Fury of Akoum creating extra turns incorrectly (#7046) 2020-09-20 21:31:21 -04:00
UseFirstManaAbilityMode.java
WatcherScope.java
Zone.java
ZoneDetail.java