forked from External/mage
120 lines
4.7 KiB
Java
120 lines
4.7 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2015;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class ResoluteArchangel extends CardImpl {
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public ResoluteArchangel(UUID ownerId) {
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super(ownerId, 28, "Resolute Archangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{W}{W}");
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this.expansionSetCode = "M15";
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this.subtype.add("Angel");
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this.color.setWhite(true);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Resolute Angel enters the battlefield, if your life total is lower than your starting life total, it becomes equal to your starting life total.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ConditionalOneShotEffect(new ResoluteArchangelEffect(), ControllerLifeLowerThanStrtingLife.getInstance(),
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"if your life total is lower than your starting life total, it becomes equal to your starting life total")));
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}
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public ResoluteArchangel(final ResoluteArchangel card) {
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super(card);
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}
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@Override
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public ResoluteArchangel copy() {
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return new ResoluteArchangel(this);
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}
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}
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class ResoluteArchangelEffect extends OneShotEffect {
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public ResoluteArchangelEffect() {
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super(Outcome.Benefit);
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this.staticText = "if your life total is lower than your starting life total, it becomes equal to your starting life total";
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}
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public ResoluteArchangelEffect(final ResoluteArchangelEffect effect) {
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super(effect);
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}
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@Override
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public ResoluteArchangelEffect copy() {
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return new ResoluteArchangelEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.setLife(game.getLife(), game);
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return true;
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}
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return false;
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}
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}
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class ControllerLifeLowerThanStrtingLife implements Condition {
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private static final ControllerLifeLowerThanStrtingLife fInstance = new ControllerLifeLowerThanStrtingLife();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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return controller.getLife() < game.getLife();
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}
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return false;
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}
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}
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