forked from External/mage
130 lines
5.1 KiB
Java
130 lines
5.1 KiB
Java
package mage.game.command.planes;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.RollPlanarDieEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
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import mage.abilities.keyword.ReboundAbility;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterInstantOrSorceryCard;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.game.command.Plane;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCardInLibrary;
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import mage.watchers.common.PlanarRollWatcher;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author spjspj
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*/
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public class TrailOfTheMageRingsPlane extends Plane {
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private static final FilterCard filter = new FilterCard("creature spells");
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static {
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filter.add(CardType.CREATURE.getPredicate());
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}
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public TrailOfTheMageRingsPlane() {
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this.setPlaneType(Planes.PLANE_TRAIL_OF_THE_MAGE_RINGS);
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this.setExpansionSetCodeForImage("PCA");
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// Instant and sorcery spells have rebound
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new TrailOfTheMageRingsReboundEffect());
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library
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Effect chaosEffect = new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0, 1, new FilterInstantOrSorceryCard()), true, true);
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Target chaosTarget = null;
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List<Effect> chaosEffects = new ArrayList<Effect>();
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chaosEffects.add(chaosEffect);
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List<Target> chaosTargets = new ArrayList<Target>();
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chaosTargets.add(chaosTarget);
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ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
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chaosAbility.addWatcher(new PlanarRollWatcher());
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this.getAbilities().add(chaosAbility);
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chaosAbility.setMayActivate(TargetController.ANY);
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this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
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}
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}
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class TrailOfTheMageRingsReboundEffect extends ContinuousEffectImpl {
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protected static final FilterCard filter = new FilterCard("Instant and sorcery spells");
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static {
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filter.add(Predicates.or(CardType.INSTANT.getPredicate(), CardType.SORCERY.getPredicate()));
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}
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public TrailOfTheMageRingsReboundEffect() {
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super(Duration.Custom, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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staticText = "Instant and sorcery spells have rebound";
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}
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public TrailOfTheMageRingsReboundEffect(final TrailOfTheMageRingsReboundEffect effect) {
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super(effect);
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}
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@Override
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public TrailOfTheMageRingsReboundEffect copy() {
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return new TrailOfTheMageRingsReboundEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Plane cPlane = game.getState().getCurrentPlane();
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if (cPlane == null) {
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return false;
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}
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if (!cPlane.getPlaneType().equals(Planes.PLANE_TRAIL_OF_THE_MAGE_RINGS)) {
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return false;
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}
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for (UUID playerId : game.getPlayers().keySet()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (Card card : player.getHand().getCards(filter, game)) {
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addReboundAbility(card, source, game);
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}
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for (Iterator<StackObject> iterator = game.getStack().iterator(); iterator.hasNext(); ) {
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StackObject stackObject = iterator.next();
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if (stackObject instanceof Spell && stackObject.isControlledBy(source.getControllerId())) {
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Spell spell = (Spell) stackObject;
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Card card = spell.getCard();
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if (card != null) {
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addReboundAbility(card, source, game);
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}
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}
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}
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}
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}
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return true;
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}
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private void addReboundAbility(Card card, Ability source, Game game) {
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if (filter.match(card, game)) {
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boolean found = card.getAbilities(game).containsClass(ReboundAbility.class);
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if (!found) {
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Ability ability = new ReboundAbility();
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game.getState().addOtherAbility(card, ability);
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}
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}
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}
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}
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