foul-magics/Mage/src/main/java/mage/abilities/effects/common/DamageEverythingEffect.java
2020-02-05 02:17:00 +04:00

90 lines
3 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.List;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com
*/
public class DamageEverythingEffect extends OneShotEffect {
private DynamicValue amount;
private FilterPermanent filter;
private UUID damageSource;
private String sourceName = "{source}";
public DamageEverythingEffect(int amount) {
this(StaticValue.get(amount), new FilterCreaturePermanent());
}
public DamageEverythingEffect(int amount, String whoDealDamageName) {
this(StaticValue.get(amount), new FilterCreaturePermanent());
this.sourceName = whoDealDamageName;
setText(); // TODO: replace to @Override public String getText()
}
public DamageEverythingEffect(DynamicValue amount) {
this(amount, new FilterCreaturePermanent());
}
public DamageEverythingEffect(int amount, FilterPermanent filter) {
this(StaticValue.get(amount), filter);
}
public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) {
this(amount, filter, null);
}
public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter, UUID damageSource) {
super(Outcome.Damage);
this.amount = amount;
this.filter = filter;
this.damageSource = damageSource;
setText();
}
private void setText() {
staticText = this.sourceName + " deals " + this.amount.toString() + " damage to each " + this.filter.getMessage() + " and each player";
}
public DamageEverythingEffect(final DamageEverythingEffect effect) {
super(effect);
this.amount = effect.amount;
this.filter = effect.filter;
this.damageSource = effect.damageSource;
this.sourceName = effect.sourceName;
}
@Override
public DamageEverythingEffect copy() {
return new DamageEverythingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int damage = amount.calculate(game, source, this);
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent : permanents) {
permanent.damage(damage, damageSource == null ? source.getSourceId() : damageSource, game, false, true);
}
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(damage, damageSource == null ? source.getSourceId() : damageSource, game);
}
}
return true;
}
}