forked from External/mage
90 lines
3 KiB
Java
90 lines
3 KiB
Java
package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class DamageEverythingEffect extends OneShotEffect {
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private DynamicValue amount;
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private FilterPermanent filter;
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private UUID damageSource;
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private String sourceName = "{source}";
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public DamageEverythingEffect(int amount) {
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this(StaticValue.get(amount), new FilterCreaturePermanent());
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}
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public DamageEverythingEffect(int amount, String whoDealDamageName) {
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this(StaticValue.get(amount), new FilterCreaturePermanent());
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this.sourceName = whoDealDamageName;
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setText(); // TODO: replace to @Override public String getText()
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}
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public DamageEverythingEffect(DynamicValue amount) {
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this(amount, new FilterCreaturePermanent());
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}
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public DamageEverythingEffect(int amount, FilterPermanent filter) {
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this(StaticValue.get(amount), filter);
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}
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public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) {
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this(amount, filter, null);
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}
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public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter, UUID damageSource) {
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super(Outcome.Damage);
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this.amount = amount;
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this.filter = filter;
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this.damageSource = damageSource;
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setText();
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}
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private void setText() {
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staticText = this.sourceName + " deals " + this.amount.toString() + " damage to each " + this.filter.getMessage() + " and each player";
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}
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public DamageEverythingEffect(final DamageEverythingEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.filter = effect.filter;
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this.damageSource = effect.damageSource;
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this.sourceName = effect.sourceName;
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}
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@Override
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public DamageEverythingEffect copy() {
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return new DamageEverythingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int damage = amount.calculate(game, source, this);
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
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for (Permanent permanent : permanents) {
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permanent.damage(damage, damageSource == null ? source.getSourceId() : damageSource, game, false, true);
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}
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.damage(damage, damageSource == null ? source.getSourceId() : damageSource, game);
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}
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}
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return true;
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}
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}
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