foul-magics/Mage/src/main/java/mage/game/permanent/token/OutlawsMerrimentRogueToken.java
Evan Kranzler 9e0ea945ca
Refactoring token names to reflect new rule (ready for review) (#8446)
* updated Riptide Replicator and Volrath's Laboratory

* refactored token names

* some test fixes

* more test fixes

* even more test fixes

* the final test fixes

* fixed a few missed tokens

* merge fix

* fixed a test failure

* fixed test failure

* updated ignored verify test

* fixed token images not appearing

* updated tests
2022-03-14 22:37:21 -04:00

40 lines
1.3 KiB
Java

package mage.game.permanent.token;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.target.common.TargetAnyTarget;
/**
* @author TheElk801
*/
public final class OutlawsMerrimentRogueToken extends TokenImpl {
public OutlawsMerrimentRogueToken() {
super("Human Rogue Token", "1/2 Human Rogue with haste and \"When this creature enters the battlefield, it deals 1 damage to any target.\"");
cardType.add(CardType.CREATURE);
subtype.add(SubType.HUMAN);
subtype.add(SubType.ROGUE);
color.setWhite(true);
color.setRed(true);
power = new MageInt(1);
toughness = new MageInt(2);
this.addAbility(HasteAbility.getInstance());
Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(1, "it"));
ability.addTarget(new TargetAnyTarget());
this.addAbility(ability);
}
private OutlawsMerrimentRogueToken(final OutlawsMerrimentRogueToken token) {
super(token);
}
public OutlawsMerrimentRogueToken copy() {
return new OutlawsMerrimentRogueToken(this);
}
}