foul-magics/Mage/src/main/java/mage/game
2020-06-27 01:01:55 +02:00
..
combat - Reworked SourceOnBattlefieldControlUnchangedCondition checking now the LOST_CONTROL event which solves the problem with the old code to not be able to detect all controller changes of layered changeController effects when applied later. 2020-06-10 22:28:23 +02:00
command * Agyrem Plane - Fixed that the effect was not applied to creatures of all players (fixes #6486). 2020-06-24 22:20:55 +02:00
draft Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
events Implemented Bruvac the Grandiloquent (still needs refactoring 2020-06-23 17:29:14 -04:00
match * Planechase: added info about planechase mode in game's startup logs; 2020-04-13 21:56:53 +04:00
mulligan Streamline London Mulligan UX. 2020-05-04 22:57:50 -04:00
permanent m20 demon token 2020-06-25 08:46:27 -05:00
stack Reworked and improved special mana payment abilities (convoke, delve, assist, improvise): 2020-06-19 13:09:45 +04:00
tournament program towards Interface rather than implementations 2020-02-10 10:40:06 +01:00
turn Updated implementation of Unpredictable Cyclone (#6423) 2020-04-16 08:04:21 -04:00
CardAttribute.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
CardState.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Controllable.java
Exile.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ExileZone.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Game.java Created class for reflexive triggered abilities (Ready for review) (#6500) 2020-05-04 20:51:38 -04:00
GameCanadianHighlanderImpl.java Implemented Yorion, Sky Nomad (#6407) 2020-04-16 08:10:18 -04:00
GameCommanderImpl.java * Some minor code and text clean up. 2020-06-12 15:14:28 +02:00
GameException.java
GameImpl.java * Cloning a face-down creature should produce a plain 2/2 creature (fixes #3582). 2020-06-27 01:01:55 +02:00
GameInfo.java
GameOptions.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
GameReplay.java
GameState.java * Fixed that effects with "as long as Intet remains on the battlefield" condition were reapplied as the card returned to battlefield. 2020-06-18 19:12:58 +02:00
GameStates.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
GameTinyLeadersImpl.java Implemented Yorion, Sky Nomad (#6407) 2020-04-16 08:10:18 -04:00
Graveyard.java
LookedAt.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Revealed.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Seat.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Table.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Team.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ZoneChangeInfo.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ZonesHandler.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00