forked from External/mage
78 lines
2.6 KiB
Java
78 lines
2.6 KiB
Java
package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.RestrictionEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
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import mage.constants.AttachmentType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public class GoadAttachedAbility extends StaticAbility {
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public GoadAttachedAbility(Effect... effects) {
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super(Zone.BATTLEFIELD, null);
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for (Effect effect : effects) {
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this.addEffect(effect);
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}
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this.addEffect(new AttacksIfAbleAttachedEffect(
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Duration.WhileOnBattlefield, AttachmentType.AURA
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).setText((getEffects().size() > 1 ? ", " : " ") + "and is goaded. <i>(It attacks each combat if able"));
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this.addEffect(new GoadAttackEffect());
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}
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private GoadAttachedAbility(final GoadAttachedAbility ability) {
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super(ability);
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}
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@Override
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public GoadAttachedAbility copy() {
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return new GoadAttachedAbility(this);
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}
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}
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class GoadAttackEffect extends RestrictionEffect {
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GoadAttackEffect() {
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super(Duration.WhileOnBattlefield);
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staticText = "and attacks a player other than you if able.)</i>";
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}
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private GoadAttackEffect(final GoadAttackEffect effect) {
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super(effect);
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}
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@Override
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public GoadAttackEffect copy() {
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return new GoadAttackEffect(this);
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}
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@Override
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public boolean applies(Permanent permanent, Ability source, Game game) {
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Permanent attachment = game.getPermanent(source.getSourceId());
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return attachment != null && attachment.getAttachedTo() != null
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&& permanent.getId().equals(attachment.getAttachedTo());
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}
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@Override
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public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game, boolean canUseChooseDialogs) {
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if (defenderId == null
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|| game.getState().getPlayersInRange(attacker.getControllerId(), game).size() == 2) { // just 2 players left, so it may attack you
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return true;
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}
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// A planeswalker controlled by the controller is the defender
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if (game.getPermanent(defenderId) != null) {
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return !game.getPermanent(defenderId).getControllerId().equals(source.getControllerId());
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}
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// The controller is the defender
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return !defenderId.equals(source.getControllerId());
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}
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}
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