forked from External/mage
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method * updated triggered ability rules generation * renamed method * fixed a test failure * some more refactoring * simplified some instances of ability word usage
93 lines
3.5 KiB
Java
93 lines
3.5 KiB
Java
package mage.abilities.common;
|
|
|
|
import mage.abilities.TriggeredAbilityImpl;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.constants.Zone;
|
|
import mage.game.Game;
|
|
import mage.game.events.DamagedPlayerEvent;
|
|
import mage.game.events.GameEvent;
|
|
import mage.game.events.GameEvent.EventType;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.target.targetpointer.FixedTarget;
|
|
|
|
import java.util.HashSet;
|
|
import java.util.Set;
|
|
import java.util.UUID;
|
|
|
|
/**
|
|
* @author LevelX2
|
|
*/
|
|
public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl {
|
|
|
|
private final Set<UUID> damagedPlayerIds = new HashSet<>();
|
|
private final boolean setTargetPointer;
|
|
private final boolean onlyOpponents;
|
|
|
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) {
|
|
this(Zone.BATTLEFIELD, effect);
|
|
}
|
|
|
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) {
|
|
this(zone, effect, false);
|
|
}
|
|
|
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer) {
|
|
this(zone, effect, setTargetPointer, false);
|
|
}
|
|
|
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer, boolean onlyOpponents) {
|
|
super(zone, effect, false);
|
|
this.setTargetPointer = setTargetPointer;
|
|
this.onlyOpponents = onlyOpponents;
|
|
}
|
|
|
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) {
|
|
super(ability);
|
|
this.setTargetPointer = ability.setTargetPointer;
|
|
this.onlyOpponents = ability.onlyOpponents;
|
|
}
|
|
|
|
@Override
|
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility copy() {
|
|
return new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean checkEventType(GameEvent event, Game game) {
|
|
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|
|
|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY
|
|
|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
|
|
}
|
|
|
|
@Override
|
|
public boolean checkTrigger(GameEvent event, Game game) {
|
|
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
|
|
(event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
|
|
damagedPlayerIds.clear();
|
|
return false;
|
|
}
|
|
if (event.getType() != EventType.DAMAGED_PLAYER) {
|
|
return false;
|
|
}
|
|
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
|
|
Permanent p = game.getPermanent(event.getSourceId());
|
|
if (!damageEvent.isCombatDamage()
|
|
|| p == null
|
|
|| !p.isControlledBy(this.getControllerId())
|
|
|| damagedPlayerIds.contains(event.getPlayerId())
|
|
|| (onlyOpponents && !game.getOpponents(getControllerId()).contains(event.getPlayerId()))) {
|
|
return false;
|
|
}
|
|
damagedPlayerIds.add(event.getPlayerId());
|
|
if (setTargetPointer) {
|
|
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public String getTriggerPhrase() {
|
|
return "Whenever one or more creatures you control deal combat damage to "
|
|
+ (onlyOpponents ? "an opponent" : "a player") + ", " ;
|
|
}
|
|
}
|