foul-magics/Mage.Sets/src/mage/sets/magic2011/OverwhelmingStampede.java
North 8737722e90 Javadoc for Card.moveToZone
Fixed mtg-cards-data.txt (quotes were literal)
2011-08-29 18:17:38 +03:00

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4.3 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2011;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class OverwhelmingStampede extends CardImpl<OverwhelmingStampede> {
public OverwhelmingStampede(UUID ownerId) {
super(ownerId, 189, "Overwhelming Stampede", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{G}{G}");
this.expansionSetCode = "M11";
this.color.setGreen(true);
this.getSpellAbility().addEffect(new OverwhelmingStampedeEffect());
}
public OverwhelmingStampede(final OverwhelmingStampede card) {
super(card);
}
@Override
public OverwhelmingStampede copy() {
return new OverwhelmingStampede(this);
}
}
class OverwhelmingStampedeEffect extends ContinuousEffectImpl<OverwhelmingStampedeEffect> {
public OverwhelmingStampedeEffect() {
super(Duration.EndOfTurn, Outcome.AddAbility);
staticText = "Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.";
}
public OverwhelmingStampedeEffect(final OverwhelmingStampedeEffect effect) {
super(effect);
}
@Override
public OverwhelmingStampedeEffect copy() {
return new OverwhelmingStampedeEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
int maxPower = 0;
for (Permanent perm: game.getBattlefield().getAllActivePermanents(FilterCreaturePermanent.getDefault(), source.getControllerId())) {
if (perm.getPower().getValue() > maxPower)
maxPower = perm.getPower().getValue();
}
for (Permanent perm: game.getBattlefield().getAllActivePermanents(FilterCreaturePermanent.getDefault(), source.getControllerId())) {
switch (layer) {
case PTChangingEffects_7:
if (sublayer == SubLayer.ModifyPT_7c) {
perm.addPower(maxPower);
perm.addToughness(maxPower);
}
break;
case AbilityAddingRemovingEffects_6:
if (sublayer == SubLayer.NA) {
perm.addAbility(TrampleAbility.getInstance());
}
break;
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.PTChangingEffects_7;
}
}