foul-magics/Mage/src/main/java/mage/game/command/planes/TheDarkBaronyPlane.java
2020-04-13 21:50:40 +04:00

63 lines
2.7 KiB
Java

package mage.game.command.planes;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.PutCardIntoGraveFromAnywhereAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.effects.common.RollPlanarDieEffect;
import mage.abilities.effects.common.discard.DiscardEachPlayerEffect;
import mage.constants.Planes;
import mage.constants.SetTargetPointer;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.command.Plane;
import mage.target.Target;
import mage.watchers.common.PlanarRollWatcher;
import java.util.ArrayList;
import java.util.List;
/**
* @author spjspj
*/
public class TheDarkBaronyPlane extends Plane {
private static final FilterCard filter = new FilterCard("a nonblack card");
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
}
public TheDarkBaronyPlane() {
this.setPlaneType(Planes.PLANE_THE_DARK_BARONY);
this.setExpansionSetCodeForImage("PCA");
// Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life
Ability ability = new PutCardIntoGraveFromAnywhereAllTriggeredAbility(Zone.COMMAND,
new LoseLifeTargetEffect(1), false, filter, TargetController.ANY, SetTargetPointer.PLAYER);
this.getAbilities().add(ability);
// Active player can roll the planar die: Whenever you roll {CHAOS}, each player dicards a card
Effect chaosEffect = new DiscardEachPlayerEffect(TargetController.OPPONENT);
Target chaosTarget = null;
List<Effect> chaosEffects = new ArrayList<Effect>();
chaosEffects.add(chaosEffect);
List<Target> chaosTargets = new ArrayList<Target>();
chaosTargets.add(chaosTarget);
ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
chaosAbility.addWatcher(new PlanarRollWatcher());
this.getAbilities().add(chaosAbility);
chaosAbility.setMayActivate(TargetController.ANY);
this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
}
}