forked from External/mage
210 lines
8.8 KiB
Java
210 lines
8.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2015;
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import java.util.LinkedList;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.abilities.effects.common.continious.GainAbilityAllEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class ConstrictingSliver extends CardImpl {
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private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("creature an opponent controls");
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static {
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filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public ConstrictingSliver(UUID ownerId) {
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super(ownerId, 7, "Constricting Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{5}{W}");
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this.expansionSetCode = "M15";
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this.subtype.add("Sliver");
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this.color.setWhite(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls
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// until this creature leaves the battlefield."
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(1), true);
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ability.addTarget(new TargetCreaturePermanent(filterTarget));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(ability,
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Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Sliver","Sliver creatures"),
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"Sliver creatures you control have \"When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.\"")));
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// Implemented as triggered effect that doesn't uses the stack (implementation with watcher does not work correctly because if the returned creature
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// has a DiesTriggeredAll ability it triggers for the battlefield leaving itself, what shouldn't happen)
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// TODO: This has probably a problem if this leaves battlefield while other slivers have exiled creatures, they won't probably return but should I guess.
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// so it should better be a kind of Exile effect with a duration
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(new ConstrictingSliverReturnExiledCreatureAbility(),
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Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Sliver","Sliver creatures"),""));
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this.addAbility(ability);
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}
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public ConstrictingSliver(final ConstrictingSliver card) {
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super(card);
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}
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@Override
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public ConstrictingSliver copy() {
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return new ConstrictingSliver(this);
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}
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}
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class ConstrictingSliverExileEffect extends OneShotEffect {
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public ConstrictingSliverExileEffect() {
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super(Outcome.Benefit);
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this.staticText = "you may exile target creature an opponent controls until this creature leaves the battlefield";
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}
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public ConstrictingSliverExileEffect(final ConstrictingSliverExileEffect effect) {
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super(effect);
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}
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@Override
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public ConstrictingSliverExileEffect copy() {
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return new ConstrictingSliverExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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// If the creature leaves the battlefield before its triggered ability resolves,
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// the target creature won't be exiled.
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if (permanent != null) {
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return new ExileTargetEffect(source.getSourceId(), permanent.getLogName()).apply(game, source);
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}
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return false;
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}
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}
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/**
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* Returns the exiled card as creature leaves battlefield
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* Uses no stack
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* @author LevelX2
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*/
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class ConstrictingSliverReturnExiledCreatureAbility extends TriggeredAbilityImpl {
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public ConstrictingSliverReturnExiledCreatureAbility() {
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super(Zone.BATTLEFIELD, new ConstrictingSliverReturnExiledCreatureEffect());
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this.usesStack = false;
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this.setRuleVisible(false);
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}
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public ConstrictingSliverReturnExiledCreatureAbility(final ConstrictingSliverReturnExiledCreatureAbility ability) {
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super(ability);
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}
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@Override
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public ConstrictingSliverReturnExiledCreatureAbility copy() {
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return new ConstrictingSliverReturnExiledCreatureAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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return true;
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}
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}
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return false;
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}
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}
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class ConstrictingSliverReturnExiledCreatureEffect extends OneShotEffect {
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public ConstrictingSliverReturnExiledCreatureEffect() {
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super(Outcome.Benefit);
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this.staticText = "Return exiled creatures";
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}
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public ConstrictingSliverReturnExiledCreatureEffect(final ConstrictingSliverReturnExiledCreatureEffect effect) {
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super(effect);
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}
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@Override
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public ConstrictingSliverReturnExiledCreatureEffect copy() {
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return new ConstrictingSliverReturnExiledCreatureEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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ExileZone exile = game.getExile().getExileZone(source.getSourceId());
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Card sourceCard = game.getCard(source.getSourceId());
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if (exile != null && sourceCard != null) {
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LinkedList<UUID> cards = new LinkedList<>(exile);
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for (UUID cardId : cards) {
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Card card = game.getCard(cardId);
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card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
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game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(card.getName()).append(" returns to battlefield from exile").toString());
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}
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exile.clear();
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return true;
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}
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}
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return false;
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}
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}
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