forked from External/mage
138 lines
5.7 KiB
Java
138 lines
5.7 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2015;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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/**
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*
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* @author LevelX2
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*/
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public class JaceTheLivingGuildpact extends CardImpl {
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private static final FilterPermanent filter = new FilterNonlandPermanent("another target nonland permanent");
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static {
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filter.add(new AnotherPredicate());
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}
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public JaceTheLivingGuildpact(UUID ownerId) {
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super(ownerId, 62, "Jace, the Living Guildpact", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{2}{U}{U}");
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this.expansionSetCode = "M15";
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this.subtype.add("Jace");
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this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(5));
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// +1: Look at the top two cards of your library. Put one of them into your graveyard.
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Effect effect = new LookLibraryAndPickControllerEffect(
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new StaticValue(2), false, new StaticValue(1), new FilterCard(), Zone.LIBRARY, true, false, false, Zone.GRAVEYARD, false);
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effect.setText("Look at the top two cards of your library. Put one of them into your graveyard");
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this.addAbility(new LoyaltyAbility(effect, 1));
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// -3: Return another target nonland permanent to its owner's hand.
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LoyaltyAbility ability = new LoyaltyAbility(new ReturnToHandTargetEffect(), -3);
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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// -8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.
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this.addAbility(new LoyaltyAbility(new JaceTheLivingGuildpactEffect(), -8));
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}
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public JaceTheLivingGuildpact(final JaceTheLivingGuildpact card) {
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super(card);
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}
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@Override
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public JaceTheLivingGuildpact copy() {
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return new JaceTheLivingGuildpact(this);
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}
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}
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class JaceTheLivingGuildpactEffect extends OneShotEffect {
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public JaceTheLivingGuildpactEffect() {
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super(Outcome.Neutral);
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staticText = "Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards";
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}
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public JaceTheLivingGuildpactEffect(final JaceTheLivingGuildpactEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (Card card : player.getHand().getCards(game)) {
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card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
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}
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for (Card card : player.getGraveyard().getCards(game)) {
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card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
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}
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player.shuffleLibrary(game);
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}
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}
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controller.drawCards(7, game);
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return true;
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}
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return false;
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}
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@Override
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public JaceTheLivingGuildpactEffect copy() {
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return new JaceTheLivingGuildpactEffect(this);
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}
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}
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