foul-magics/Mage/src/main/java/mage/game
Mark Langen 818efb8535 * Textual set symbols no longer displayed if set symbol image doesn't exist.
* Fixed a small graphical mispositioning in rendering of keyword abilities.
* Added an option to hide set symbols entirely when rendering.
* Fixed flip walkers like Arlin Kord showing a "0" loyalty on their back face (when they should have no loyalty there).
* Removed some log files I accidentally committed.
* Fixed a bug in tokens, where they are missing their expansion symbol of they are created by another token
* Fixed the the new Rendering based CardPanel not returning the correct Image through getImage (resulting in a poor quality image in the card preview window)
2016-09-01 15:00:46 -06:00
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combat Fixed some more possible null pointer exceptions. 2016-06-18 14:46:35 +02:00
command Working Card Rendering 2016-08-31 04:43:28 -06:00
draft spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable. 2016-06-26 12:54:59 +10:00
events Prismatic Strands impl 2016-04-20 23:18:21 -04:00
match Add rating to the client (#1498) 2016-05-17 17:27:43 +03:00
permanent * Textual set symbols no longer displayed if set symbol image doesn't exist. 2016-09-01 15:00:46 -06:00
stack Working Card Rendering 2016-08-31 04:43:28 -06:00
tournament spjspj - Update to push deck List across from Client to Server for Custom Cube 2016-07-25 22:44:21 +10:00
turn Restructured Mage module 2015-11-29 21:56:49 +01:00
CardAttribute.java Change all line endings to LF 2016-04-14 16:18:01 +00:00
CardState.java Restructured Mage module 2015-11-29 21:56:49 +01:00
Controllable.java Restructured Mage module 2015-11-29 21:56:49 +01:00
Exile.java Restructured Mage module 2015-11-29 21:56:49 +01:00
ExileZone.java Removed redundant interface implementation. 2016-05-07 05:33:54 -07:00
Game.java Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear. 2016-07-31 15:57:45 +03:00
GameCommanderImpl.java * Commander mulligan - changed to Vancouver mulligan rule. 2016-05-26 15:33:41 +02:00
GameException.java Restructured Mage module 2015-11-29 21:56:49 +01:00
GameImpl.java Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear. 2016-07-31 15:57:45 +03:00
GameInfo.java Change all line endings to LF 2016-04-14 16:18:01 +00:00
GameOptions.java Change all line endings to LF 2016-04-14 16:18:01 +00:00
GameReplay.java Restructured Mage module 2015-11-29 21:56:49 +01:00
GameState.java * Fixed a problem with UNDO/rollback setting the wrong active player (fixes #2046). 2016-07-03 18:14:18 +02:00
GameStates.java Restructured Mage module 2015-11-29 21:56:49 +01:00
GameTinyLeadersImpl.java * Removed the commander rule 4 (mana generation restriction). 2016-02-25 22:05:33 +01:00
Graveyard.java Removed obsolete Zone parameter in CardsImpl constructors. 2015-12-04 00:34:10 -05:00
LookedAt.java Restructured Mage module 2015-11-29 21:56:49 +01:00
Revealed.java Restructured Mage module 2015-11-29 21:56:49 +01:00
Seat.java Changed history handling for user a bit. Added history to table waiting dialog and user avatar tooltip. 2016-01-23 13:37:34 +01:00
Table.java Fixed some more possible exception bugs. 2016-04-06 20:45:33 +02:00
Team.java Restructured Mage module 2015-11-29 21:56:49 +01:00