foul-magics/Mage/src/main/java/mage/abilities/effects/common/ExileUntilSourceLeavesEffect.java

54 lines
1.6 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.util.CardUtil;
/**
*
* @author Styxo
*/
public class ExileUntilSourceLeavesEffect extends OneShotEffect {
public ExileUntilSourceLeavesEffect() {
super(Outcome.Removal);
}
public ExileUntilSourceLeavesEffect(final ExileUntilSourceLeavesEffect effect) {
super(effect);
}
@Override
public ExileUntilSourceLeavesEffect copy() {
return new ExileUntilSourceLeavesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
// If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
if (permanent == null) {
return false;
}
ExileTargetEffect effect = new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName());
if (targetPointer != null) { // Grasping Giant
effect.setTargetPointer(targetPointer);
}
return effect.apply(game, source);
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "exile " + getTargetPointer().describeTargets(mode.getTargets(), "that creature") + " until {this} leaves the battlefield";
}
}