foul-magics/Mage.Sets/src/mage/cards/g/GoblinAssassin.java

93 lines
3.2 KiB
Java

package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldThisOrAnotherTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* @author BursegSardaukar
*/
public final class GoblinAssassin extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent(SubType.GOBLIN, "Goblin");
public GoblinAssassin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.subtype.add(SubType.GOBLIN);
this.subtype.add(SubType.ASSASSIN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
this.addAbility(new EntersBattlefieldThisOrAnotherTriggeredAbility(new GoblinAssassinTriggeredEffect(), filter));
}
private GoblinAssassin(final GoblinAssassin card) {
super(card);
}
@Override
public GoblinAssassin copy() {
return new GoblinAssassin(this);
}
}
class GoblinAssassinTriggeredEffect extends OneShotEffect {
GoblinAssassinTriggeredEffect() {
super(Outcome.Sacrifice);
staticText = "each player flips a coin. Each player whose coin comes up tails sacrifices a creature";
}
private GoblinAssassinTriggeredEffect(final GoblinAssassinTriggeredEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> perms = new ArrayList<>();
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null && !player.flipCoin(source, game, false)) {
TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent();
target.setNotTarget(true);
if (target.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Sacrifice, target, source, game);
perms.addAll(target.getTargets());
}
}
}
for (UUID permID : perms) {
Permanent permanent = game.getPermanent(permID);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
return true;
}
return false;
}
@Override
public GoblinAssassinTriggeredEffect copy() {
return new GoblinAssassinTriggeredEffect(this);
}
}