..
builder
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
conditional
* Jeweled Lotus - fixed that mana can't be used to cast commanders without normal mana ( #7272 );
2020-12-22 23:22:41 +04:00
ActivateAsSorceryManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
ActivatedManaAbilityImpl.java
Refactor: replaced sourceId by source and introduced source param in some methods;
2020-12-12 20:23:19 +04:00
ActivateIfConditionManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
ActivateOncePerTurnManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
AnyColorLandsProduceManaAbility.java
* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
2020-08-16 01:16:52 +02:00
AnyColorManaAbility.java
* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
2020-08-16 01:16:52 +02:00
AnyColorPermanentTypesManaAbility.java
* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
2020-08-16 01:16:52 +02:00
BasicManaAbility.java
* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
2020-08-16 01:16:52 +02:00
BlackManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
BlueManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
ColorlessManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
CommanderColorIdentityManaAbility.java
Commanders improves:
2021-02-05 17:19:30 +04:00
ConditionalAnyColorManaAbility.java
* Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698 .
2020-07-16 22:37:51 +02:00
ConditionalColoredManaAbility.java
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
ConditionalColorlessManaAbility.java
* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
2020-08-16 01:16:52 +02:00
ConditionalManaAbility.java
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
DelayedTriggeredManaAbility.java
Refactor: replaced sourceId by source and introduced source param in some methods (part 2);
2020-12-13 02:01:49 +04:00
DynamicManaAbility.java
* Removed unused imports.
2020-08-22 11:51:34 +02:00
EnchantedTappedTriggeredManaAbility.java
[KHM] Implemented Glittering Frost
2021-01-13 18:02:25 -05:00
GreenManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
ManaAbility.java
* Removed unused imports.
2020-08-22 11:51:34 +02:00
ManaOptions.java
Refactor: replaced sourceId by source and introduced source param in some methods;
2020-12-12 20:23:19 +04:00
RedManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
SimpleManaAbility.java
* Doubling Cube - Added support for possible mana calculation (related to #6698 ).
2020-08-18 00:22:53 +02:00
TriggeredManaAbility.java
* Doubling Cube - Added support for possible mana calculation (related to #6698 ).
2020-08-18 00:22:53 +02:00
WhiteManaAbility.java
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00