forked from External/mage
* simulated games was able to change objects from another games (ConcurrentModificationException, related tod202278ccd, details in3a6cdd2615); * AI: fixed cards disappear in multiplayer games with computer (details in #6738);
163 lines
4 KiB
Java
163 lines
4 KiB
Java
package mage.game;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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import mage.abilities.Abilities;
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import mage.abilities.AbilitiesImpl;
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import mage.abilities.Ability;
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import mage.counters.Counter;
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import mage.counters.Counters;
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import mage.util.Copyable;
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/**
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*
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* @author BetaSteward
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*/
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public class CardState implements Serializable, Copyable<CardState> {
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protected boolean faceDown;
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protected Map<String, String> info;
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protected Counters counters;
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protected Abilities<Ability> abilities;
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protected boolean lostAllAbilities;
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protected boolean melded;
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private static final Map<String, String> emptyInfo = new HashMap<>();
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private static final Abilities<Ability> emptyAbilities = new AbilitiesImpl<>();
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public CardState() {
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counters = new Counters();
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}
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public CardState(final CardState state) {
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this.faceDown = state.faceDown;
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if (state.info != null) {
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info = new HashMap<>();
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info.putAll(state.info);
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}
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counters = state.counters.copy();
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if (state.abilities != null) {
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abilities = new AbilitiesImpl<>();
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for (Ability ability : state.abilities) {
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abilities.add(ability.copy());
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}
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}
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this.lostAllAbilities = state.lostAllAbilities;
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this.melded = state.melded;
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}
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@Override
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public CardState copy() {
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return new CardState(this);
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}
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public void setFaceDown(boolean value) {
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faceDown = value;
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}
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public boolean isFaceDown() {
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return faceDown;
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}
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public Counters getCounters() {
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return counters;
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}
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public void addInfo(String key, String value) {
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if (info == null) {
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info = new HashMap<>();
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}
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if (value == null || value.isEmpty()) {
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info.remove(key);
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} else {
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info.put(key, value);
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}
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}
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public Map<String, String> getInfo() {
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if (info == null) {
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return emptyInfo;
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}
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return info;
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}
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public Abilities<Ability> getAbilities() {
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if (abilities == null) {
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return emptyAbilities;
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}
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return abilities;
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}
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public void addAbility(Ability ability) {
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if (abilities == null) {
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abilities = new AbilitiesImpl<>();
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}
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abilities.add(ability);
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abilities.addAll(ability.getSubAbilities());
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}
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/**
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* Called from applyEffects reset, to reset all layered effects
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*/
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public void clearAbilities() {
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if (abilities != null) {
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abilities = null;
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}
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setLostAllAbilities(false);
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}
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public void clear() {
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counters.clear();
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info = null;
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clearAbilities();
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lostAllAbilities = false;
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}
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public boolean hasLostAllAbilities() {
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return lostAllAbilities;
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}
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public void setLostAllAbilities(boolean lostAllAbilities) {
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this.lostAllAbilities = lostAllAbilities;
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}
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public boolean isMelded() {
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return melded;
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}
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public void setMelded(boolean melded) {
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this.melded = melded;
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}
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@Override
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public String toString() {
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List<String> info = new ArrayList<>();
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if (this.faceDown) {
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info.add("face down");
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}
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if (this.counters != null && !this.counters.isEmpty()) {
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info.add("counters: " + this.counters.values().stream().mapToInt(Counter::getCount).sum());
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}
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if (this.abilities != null && !this.abilities.isEmpty()) {
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info.add("abilities: " + abilities.size());
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}
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if (this.lostAllAbilities) {
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info.add("lost all");
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}
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if (this.melded) {
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info.add("melded");
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}
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if (info.isEmpty()) {
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return "";
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} else {
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return String.join("; ", info);
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}
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}
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}
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