forked from External/mage
* refactor: improved target pointer init code and logic, added docs and runtime checks; * game: fixed miss or wrong init calls in some continuous effects; * game: fixed wrong usage of target pointers (miss copy code, miss npe checks); |
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| .. | ||
| abilities | ||
| actions | ||
| cards | ||
| choices | ||
| collation | ||
| constants | ||
| counters | ||
| designations | ||
| filter | ||
| game | ||
| players | ||
| target | ||
| util | ||
| watchers | ||
| ApprovingObject.java | ||
| ConditionalMana.java | ||
| Emptiable.java | ||
| MageException.java | ||
| MageIdentifier.java | ||
| MageInt.java | ||
| MageItem.java | ||
| MageObject.java | ||
| MageObjectImpl.java | ||
| MageObjectReference.java | ||
| Mana.java | ||
| ManaSymbol.java | ||
| ObjectColor.java | ||