foul-magics/Mage/src/main/java/mage/abilities
2016-07-10 18:41:36 +03:00
..
abilityword Change all line endings to LF 2016-04-14 16:18:01 +00:00
common [EMN] Added the missing red cards (some untested). 2016-07-09 21:24:58 +02:00
condition [EMN] Added Thirsting Axe. 2016-07-10 18:41:36 +03:00
costs EmrakulsEvangel fix 2016-07-03 06:22:32 -04:00
decorator Remove Unused Imports 2016-04-24 19:50:29 -05:00
dynamicvalue [EMN] Some fixes to red cards. 2016-07-10 10:09:22 +02:00
effects [EMN] Added the missing red cards (some untested). 2016-07-09 21:24:58 +02:00
keyword Fixed a bug of PutTokenOntoBattlefieldCopyTargetEffect causing Myriad tests to fail. 2016-07-08 12:14:38 +02:00
mana Change all line endings to LF 2016-04-14 16:18:01 +00:00
Abilities.java
AbilitiesImpl.java merge 2016-04-14 13:50:04 -04:00
Ability.java Removed choices that should not be made while casting of a spell. 2016-04-28 01:32:48 -04:00
AbilityImpl.java Removed choices that should not be made while casting of a spell. 2016-04-28 01:32:48 -04:00
ActivatedAbility.java
ActivatedAbilityImpl.java * Lightning Storm - Fixed that opponents of the caster can't activate the ability on the stack. 2016-02-08 23:40:32 +01:00
ActivationInfo.java * Dragon Whelp - Made the activation handling more reusable friendly and object sensitive (zone change counter). 2016-04-21 11:46:02 +02:00
CompoundAbility.java
DelayedTriggeredAbilities.java
DelayedTriggeredAbility.java
EvasionAbility.java
LoyaltyAbility.java Some minor changes. 2016-06-17 18:50:57 +02:00
MageSingleton.java
Mode.java Removed choices that should not be made while casting of a spell. 2016-04-28 01:32:48 -04:00
Modes.java
PlayLandAbility.java Move canPlaySorcery() to ActivatedAbility.canActivate(). 2016-03-07 01:07:08 +03:00
SpecialAction.java
SpecialActions.java
SpellAbility.java Removed choices that should not be made while casting of a spell. 2016-04-28 01:32:48 -04:00
StateTriggeredAbility.java
StaticAbility.java
TriggeredAbilities.java * Fixed a problem with "put into the graveyard from anywhere triggers" that checked wrongly the state of the source object on the battlefield if went to graveyard itself. 2015-12-24 17:58:04 +01:00
TriggeredAbility.java * Fixed a problem with "put into the graveyard from anywhere triggers" that checked wrongly the state of the source object on the battlefield if went to graveyard itself. 2015-12-24 17:58:04 +01:00
TriggeredAbilityImpl.java * Some changes to activation count and sacrifice source triggers. 2016-04-21 17:13:57 +02:00