foul-magics/Mage.Sets/src/mage/cards/c/CagedSun.java

168 lines
5.3 KiB
Java

package mage.cards.c;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Mana;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.mana.ManaEffect;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
/**
* @author BetaSteward
*/
public final class CagedSun extends CardImpl {
public CagedSun(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{6}");
// As Caged Sun enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Benefit)));
// Creatures you control of the chosen color get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CagedSunEffect2()));
// Whenever a land's ability adds one or more mana of the chosen color, add one additional mana of that color.
this.addAbility(new CagedSunTriggeredAbility());
}
public CagedSun(final CagedSun card) {
super(card);
}
@Override
public CagedSun copy() {
return new CagedSun(this);
}
}
class CagedSunEffect2 extends ContinuousEffectImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
public CagedSunEffect2() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Creatures you control of the chosen color get +1/+1";
}
public CagedSunEffect2(final CagedSunEffect2 effect) {
super(effect);
}
@Override
public CagedSunEffect2 copy() {
return new CagedSunEffect2(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
ObjectColor color = (ObjectColor) game.getState().getValue(permanent.getId() + "_color");
if (color != null) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
if (perm.getColor(game).contains(color)) {
perm.addPower(1);
perm.addToughness(1);
}
}
}
}
return true;
}
}
class CagedSunTriggeredAbility extends TriggeredManaAbility {
private static final String staticText = "Whenever a land's ability adds one or more mana of the chosen color, add one additional mana of that color.";
public CagedSunTriggeredAbility() {
super(Zone.BATTLEFIELD, new CagedSunEffect());
}
public CagedSunTriggeredAbility(CagedSunTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.MANA_ADDED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(controllerId)) {
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (permanent != null && permanent.isLand()) {
ObjectColor color = (ObjectColor) game.getState().getValue(this.sourceId + "_color");
return color != null && event.getData().contains(color.toString());
}
}
return false;
}
@Override
public CagedSunTriggeredAbility copy() {
return new CagedSunTriggeredAbility(this);
}
@Override
public String getRule() {
return staticText;
}
}
class CagedSunEffect extends ManaEffect {
public CagedSunEffect() {
super();
}
public CagedSunEffect(final CagedSunEffect effect) {
super(effect);
}
@Override
public List<Mana> getNetMana(Game game, Ability source) {
if (game != null && game.inCheckPlayableState()) {
ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
if (color != null) {
List<Mana> availableNetMana = new ArrayList<>();
availableNetMana.add(new Mana(ColoredManaSymbol.lookup(color.toString().charAt(0))));
return availableNetMana;
}
}
return super.getNetMana(game, source);
}
@Override
public Mana produceMana(Game game, Ability source) {
if (game != null) {
ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
if (color != null) {
return new Mana(ColoredManaSymbol.lookup(color.toString().charAt(0)));
}
}
return new Mana();
}
@Override
public CagedSunEffect copy() {
return new CagedSunEffect(this);
}
}