forked from External/mage
168 lines
5.3 KiB
Java
168 lines
5.3 KiB
Java
package mage.cards.c;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.Mana;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.ChooseColorEffect;
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import mage.abilities.effects.mana.ManaEffect;
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import mage.abilities.mana.TriggeredManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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/**
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* @author BetaSteward
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*/
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public final class CagedSun extends CardImpl {
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public CagedSun(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{6}");
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// As Caged Sun enters the battlefield, choose a color.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Benefit)));
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// Creatures you control of the chosen color get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CagedSunEffect2()));
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// Whenever a land's ability adds one or more mana of the chosen color, add one additional mana of that color.
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this.addAbility(new CagedSunTriggeredAbility());
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}
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public CagedSun(final CagedSun card) {
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super(card);
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}
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@Override
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public CagedSun copy() {
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return new CagedSun(this);
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}
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}
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class CagedSunEffect2 extends ContinuousEffectImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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public CagedSunEffect2() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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staticText = "Creatures you control of the chosen color get +1/+1";
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}
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public CagedSunEffect2(final CagedSunEffect2 effect) {
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super(effect);
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}
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@Override
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public CagedSunEffect2 copy() {
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return new CagedSunEffect2(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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ObjectColor color = (ObjectColor) game.getState().getValue(permanent.getId() + "_color");
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if (color != null) {
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for (Permanent perm : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
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if (perm.getColor(game).contains(color)) {
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perm.addPower(1);
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perm.addToughness(1);
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}
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}
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}
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}
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return true;
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}
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}
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class CagedSunTriggeredAbility extends TriggeredManaAbility {
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private static final String staticText = "Whenever a land's ability adds one or more mana of the chosen color, add one additional mana of that color.";
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public CagedSunTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CagedSunEffect());
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}
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public CagedSunTriggeredAbility(CagedSunTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.MANA_ADDED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getPlayerId().equals(controllerId)) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
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if (permanent != null && permanent.isLand()) {
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ObjectColor color = (ObjectColor) game.getState().getValue(this.sourceId + "_color");
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return color != null && event.getData().contains(color.toString());
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}
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}
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return false;
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}
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@Override
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public CagedSunTriggeredAbility copy() {
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return new CagedSunTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return staticText;
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}
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}
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class CagedSunEffect extends ManaEffect {
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public CagedSunEffect() {
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super();
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}
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public CagedSunEffect(final CagedSunEffect effect) {
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super(effect);
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}
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@Override
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public List<Mana> getNetMana(Game game, Ability source) {
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if (game != null && game.inCheckPlayableState()) {
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ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
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if (color != null) {
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List<Mana> availableNetMana = new ArrayList<>();
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availableNetMana.add(new Mana(ColoredManaSymbol.lookup(color.toString().charAt(0))));
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return availableNetMana;
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}
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}
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return super.getNetMana(game, source);
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}
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@Override
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public Mana produceMana(Game game, Ability source) {
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if (game != null) {
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ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
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if (color != null) {
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return new Mana(ColoredManaSymbol.lookup(color.toString().charAt(0)));
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}
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}
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return new Mana();
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}
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@Override
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public CagedSunEffect copy() {
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return new CagedSunEffect(this);
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}
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}
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